9. PROCESO DE SELECCIÓN DEL SERVICIO
9.2 Descripción del proceso de compra
a. The size of the hallway, and the location of doorways or openings, i.e. one side or both sides, deter-mines whether to run a single or a dual point. If blueprints are not available the first 2 shooters through the breach need to make that decision.
b. There are 4 types of hallways, straight, L-shape, T-shape and 4 way intersection.
c. Hallway intersections are treated like open doorways except they extend to linear openings.
d. Clearing a L-shape Hallway.
(1) The point man positions himself at the inboard corner of the L, announcing "L-SHAPED HALLWAY, LEFT/RIGHT".
(2) Before movement around any blind corner in a hallway, a minimum of two shooters are required.
(3) The shooter stacked behind the point man will bump or bang and the two will make entry into the hallway, treating it as if it were an enclosure. The point man may elect to move straight across, or to but-ton hook. The second shooter simply keys off of the point man and moves in the opposite direction.
(4) Once the hallway has been cleared by the two shooters and all shooting has stopped, "CLEAR" is given, the point man will re-establish point, and the troop flows into the hallway.
(5) There is one other option of clearing the L. Instead of the point man positioning him on the in-board corner, he instead, positions himself on the outin-board side of the L. The advantage to this technique is that it allows the point man to view a deeper angle around the blind L. If the point man elects to use this technique, the first two shooters to position on the inboard wall of the L will be the two man clearing team around the blind corner. Upon initiation into the hallway and the "CLEAR" being given, the original point man will now fall into the rear of the stack. One of the first two shooters into the L hallway will now assume point.
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OPTION 1 OPTION 2
fig. 4 e. Clearing a T-Shaped Hallway:
(1) Upon reaching the T-Shaped Hallway, the stack needs to split evenly along both walls, if running a single point. The first man in each stack is now a point man for his side. Upon both point men arriving at the T, they should cross cover.
(2) A minimum of four shooters, to include the point man, are required in order to assault a T-Shaped, two men to turn each corner of the T.
(3) In order to enter the T simultaneously, the Number 2 Man of each stack will either flashbang or bump to initiate entry, just as if assaulting opposing open doors.
(4) Once the Flashbang/Bump has been initiated, both two man teams make entry into their specific hallway or L. Once their respective L's have been "CLEAR", the point man will re-establish point for his specific hallway, with the flow continuing. In this scenario, the troop is assaulting down both hallways, because both L's gave "CLEAR". However, what if the troop is not big enough to go dynamic in two dif-ferent directions?
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T-SHAPED
fig. 5 f. Holding a Hallway:
(1) Depending upon the size and configuration of the objective, if, before entering the T, both point men realize that they will be spread too thin by attacking in both directions, then they make the decision immediately to only attack in one direction. The way in which this is relayed to the rest of the shooters is the point men sounding off with the verbiage of "HOLD RIGHT...CLEAR LEFT", or "HOLD
LEFT...CLEAR RIGHT". In explaining this tactic, I will use the example of "HOLD RIGHT...CLEAR LEFT".
(2) Both point men sound off with "HOLD RIGHT...CLEAR LEFT", before making entry into the T-Shaped Hallway. Based on that verbiage, only one shooter will stack behind the point man located on the right side of the hallway, all other shooters should stack left.
(3) On the Flashbang/Bump, entry is made into both hallways. Once both hallways have been cleared, only the left side hallway team will sound off with "CLEAR". The right side team will say noth-ing. The stack will flow right.
(4) The point man for the right, that is holding, will tell the his partner to turn in go, at which time that other shooter will rejoin the stack flowing left. The right side point man will then barricade on the corner. About once every 30 seconds, the barricaded point man will announce "HOLDING", so that other shooters joining the fight late will know in which direction to move, as well as to remind shooters that he is holding on a hot hallway.
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CLEARING O HOLDING
HOLD RIGHT/CLEAR LEFT
fig. 6
(5) Once the left area of the Crisis Site has been cleared, then all shooters return and clear the right side of the Crisis Site. As the first shooter is returning to the barricaded point man holding the right side, ho directs the point man to "POINT MAN...TAKE POINT".
g. Clearing a Four Way Intersection:
(1) As in a T-Shaped intersection that stack needs to split into two stacks, along each side of the wall. However, the initial point man should position himself in the center of the hallway. Again, two shooters are required to turn any blind corner, so for a four way, a total of 5 shooters are required, two for each side and the initial point man for the front.
(2) Once the Number 2 shooters in each wall stack initiates entry with the Flashbang/Bump, two shooters turn right and clear, two shooters turn left and clear and the point man pushes across the hallway.
Once the verbiage of "CLEAR" has been given in the two L-Shaped hallways, the flow will continue.
(3) In order to go dynamic in 3 directions, shooters alternate left, right, and forward.
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(4) As with the T-Shaped Intersection, if there are not enough shooters to assault in three different directions, then give verbiage to hold in one or two directions, and to clear in one or two directions.