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160. EMISORAS DE RADIO

In document ÍNDICE CARTA DEL PRESIDENTE EL SECTOR EN (página 129-133)

Navigators are rare to find, and good ones are even rarer. Navigators must be intelligent but also have good instincts and confidence in their decisions. No ship can sail successfully, especially on the Grand Line, without a skilled navigator making sure they are on course. When a navigator gets enough experience, they can even tell the future weather patterns of the day just by a quick glance at the sky. Complex currents, strange weather, maps, compasses, and other navigational charts are all essential to a navigator’s success. Navigators definitely have the most responsibility while the ship is traveling, and must be confident in their skills and able to command the crew.

Secondary Skills: Diplomacy, Gather Information, Knowledge (Nature), Listen, Sense Motive, Navigation, Sailing, Spot ASTRONAVIGATION [ SKILL BONUS ]

Prerequisite: Navigator, Navigation 6 Ranks

Benefit: Having knowledge of how the sun rises and sets, and some knowledge of how astral bodies move around the sky help you to navigate the seas. You receive a +2 navigation bonus while at sea when it is not a cloudy day.

BATTLE NAVIGATION [ BUFF ]

Prerequisite: Wind Reader, Navigation 14 Ranks Benefit: While your ship is in battle, you may challenge your opponent’s navigator to a navigation roll. If you win, your ship gains a +2 Top Speed bonus for the duration of the battle. This effect stacks with Wind Reader. This challenge can only be issued once per battle.

CARTOGRAPHY [ CRAFTING ]

Prerequisite: Navigator, Navigation 8 Ranks

Benefit: You now have enough experience with navigation to begin charting your own maps. These maps are somewhat crude but you mark the best course, landmarks, and various notes which can help the person using the map. Anyone using these maps gain a +3 navigation bonus if they follow the indicated course. Each map takes 16 hours to chart and covers a 10 by 10 mile area.

CURRENT MASTER [ SKILL BONUS ]

Prerequisite: Ocean Currents, Navigation 12 Ranks

Benefit: With advanced knowledge of currents, you can now not only read them, but predict their paths and any changes that might take place when the tides change. Any ship carrying you is immune to any dangers posed by rogue ocean currents and you may reduce your ocean- based travel time by an additional 10%.

DEAD RECKONING [ SKILL BONUS ] Prerequisite: Pilotage, Navigation 8 Ranks

Benefit: Dead reckoning is the process of calculating one’s current position by using a previously determined position and advancing that position based upon estimated speed, time, and course. The result is a crude map with points marked and connected by a course line. You gain a +5 navigation bonus when navigating to any previous location which you have logged during the present course. Keeping a log is not automatic.

LIGHTNING BOLT [ DAMAGE ] Prerequisite: Weather Patterns, Specialist

Benefit: During a thunderstorm, you are able to predict when and where lightning will strike. As a full round action you may attempt a ranged shot roll and redirect a lightning bolt towards your opponent up to 100ft away dealing 1d6 damage per character level divided by two, rounded down. For example, a level 9 Specialist would deal 4d6 lightning damage. Roll a 1d4 after the ranged shot roll to determine how many rounds you must wait until this feat may be attempted again.

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Prerequisite: Navigator

Benefit: In the Grand Line, the only form of direction you can possibly follow is your log pose. You have a full understanding of how log poses work and as long as you hold it; your ship cannot fall off course. The exception of this is if you ship gets caught in a rogue current or otherwise taken out of your control. For more information on log poses, check here.

Normal: Without this feat, anyone using a log pose must constantly watch it to make sure the ship doesn’t alter its course. In the Grand Line, you can never keep a straight heading for very long.

MAP READING [ SKILL BONUS ] Prerequisite: Navigator

Benefit: You can now read and understand navigational maps. When following a map’s guidance you gain an additional +2 navigation bonus on top of whatever bonus the map’s directions may provide you. Your current position must be on the map somewhere, which you can determine by spotting a landmark on the map.

MILITARY NAVIGATION [ SKILL BONUS ] Prerequisite: Navigator, Warrior

Benefit: One of the things you learn while becoming a warrior is how to use the terrain to your advantage. You also study how to use a compass, simple star patterns, and various ways to detect north. While on land, you gain a +2 navigation bonus.

OCEAN CURRENTS [ SKILL BONUS ] Prerequisite: Navigator

Benefit: Having knowledge of ocean currents help you plot courses which take less time and avoid unnecessary danger. Reduce the estimated travel time of your courses by 10%. This effect is only applied for ocean-based travel.

ORIENTEERING MAPS [ CRAFTING ]

Prerequisite: Topographic Maps, Navigation 18 Ranks Benefit: Orienteering maps are extremely precise and detailed. They not only display exact scale, topography, and landmarks, but also display a color based difficulty on different routes and areas. This grants anyone reading your maps an additional +2 navigation bonus, bringing the total to +7.

PILOTAGE [ SKILL BONUS ]

Prerequisite: Map Reading, Navigation 6 Ranks

Benefit: Using fixed visual references on the ground or sea, you can guide yourself to a destination even without a map. You receive a +2 bonus to navigation when you are within spotting range of key landmarks such as rivers, mountains, lakes, beaches, buoys, cities, roads, or other identifying marking. This bonus is added on top of any map reading bonuses.

SKY NAVIGATION [ SKILL BONUS ] Prerequisite: Wind Reader

Benefit: You are now able to navigator just as well in the air as you are on the surface of water. You use air currents to navigate your ship to your desired location. Your ship must be airbourne or on a sky island to take advantage of this feat.

Normal: Without this feat you would normally lose all of your navigation bonuses while in the air.

TOPOGRAPHIC MAPS [ CRAFTING ] Prerequisite: Cartography, Navigation 14 Ranks

Benefit: You can now accurately draw the topography of the land on your maps, granting anyone reading them an additional +2 navigation bonus.

UNDERWATER NAVIGATION [ SKILL BONUS ] Prerequisite: Current Master

Benefit: You are now able to navigator just as well underwater as you are on the surface. You use systems of currents to navigate your ship to your desired location. Your ship must be a submarine or covered in gelatin to survive the water pressure of course.

WEATHER PATTERNS [ MISC ] Prerequisite: Navigator

Benefit: You’re able to tell when a storm is approaching by simply taking a glance at the sky. In the Grand Line, a calm day can turn into a violent, deadly hurricane within minutes. With this feat you and your crew cannot be caught by surprise by storms or other danger weather, giving you 5 rounds to prepare for the bad weather. WIND READER [ BUFF ]

Prerequisite: Weather Patterns, Navigation 10 Ranks Benefit: While you are awake and on board, any ship you are navigating for gains a +2 Top Speed bonus if it has sails.

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In document ÍNDICE CARTA DEL PRESIDENTE EL SECTOR EN (página 129-133)