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Estudio de algunos ERP y su solución financiera

Capítulo 1: Fundamentación teórica

1.5 Estudio de algunos ERP y su solución financiera

The premise of the spelling trick is that after a card has been freely chosen and returned tothe deck, the magician spells out the name of the card, dealing one card for each letter. On the final letter, the card he turns up is the chosen card.

In this impromptu version the spectator shuffles the deck, then deals it into two heaps, a card at a time onto each heap. Either face-down packet is handed to the performer. The spectator chooses any card from the other heap. While he does this, the magician bends the packet in hand by closing his fingers around it. This puts a longitudinal bend in the packet. The spectator then places his card on top of the performer's packet. Then he places the balance of the deck on top of all.

The magician places the deck on the table. He is going to mix the cards, apparently at random, but the chosen card will remain in its original position. First he lifts six to eight cards off the top and places them at A in Figure 81. Then he lifts six to eight more cards and places this packet at B. Then he lifts all the cards above the bent or crimped heap. This can be done by lifting at the sides or by lifting the cards at the ends. As this packet is placed at C, tip it up a bit at the near end-just enough to glimpse the face card. This card is the chosen card. Remember the identity of this card.

A group of sixtoeight cards is lifted from the pack and placed at D, and another group of six to eight cards is placed atE.

The cards are then gathered in an apparently haphazard manner.

The packet at C (whichcontains the chosen card at its face) is placed on E. This combined heap goes onto the leftmost packet (the original bottom portion of the deck). This combined heap then goes on top of D. Packet A goes onB, and this combined packet goes on top of the deck. The result is that the chosen ca-d is twenty-sixth from the top of the deck.

IiJ ,--",...---, r--' ,..., ,.---,

was the +6, you would count S-I-X-O-F-D-I-A-M-O-N-D-S, a total of 13 letters. Every card io the pack will be spelled WIthten, II, 12, 13, 14 or 15 letters. Pick the appropriate sentence opening from the followingchart:

I. YOUPICKED OUTTHE-when the card's namecontains ten letters.

2. YOU SELECTED THE-when the card's name contains 11 letters.

3. YOU TOOK OUT THE-when the card's name contains 12 letters.

4. YOU PICKED THE-when the card's name contains 13 let-ters.

5. YOUCHOSE THE-when the card's name contains14lelters.

6. YOU DREW THE-when the card's name contains15 letters.

The above chart has to be memorized. In our example, in which the .6 wasthe chosen card, sincethis card contains 13 letters, you would pickthe fourth sentence opening.

Announce to the spectator, "You picked the six of Diamonds," thus sayingthe sentence with the proper number of letters. Spell Y-O-U-P-I-C-K-E-D-T-H-E-S-I-X-O-F-D-I_A_M_O_N_D_S, dealing a card for each letter. Turn up the next card and it willbe the. 6.

If you do not cut to a crimp or secretly glimpse cards, there is an easier effect that works almost as well. Have a card chosen and re-turned as described above. Ask for the name of the chosen card. Si-lentlycount the number ofletters in the card. Pickthe appropriate sen-tence opening from the abovechart, then go on to spellto the chosen card.

74. "Simplicity Speller" Notes

Fr. Cyprian has devised an elegantly simple system for spelling any card in the deck, with the unexpected bonus that it produces the other three cards of the same value as well. An easy application is to a spelling trick where the aces, kings, queens and jacks are removed from the deck. The spectator names a value and you name a suit. He might name king and you might name Club. You spell to the "'K and that card turns up at the end of the spell. But then the other three kingsturn up as well.

Stack one packet as follows from the top down: "'A-"'K-A-K-A-K_

A-K.The top card is the "'A. The next card is the "'K. Below this, aces and kmgs alternate. A second packet is stacked like this from the top down: '"

]-"'Q-]-Q-]-Q-]-Q.

Place the two packets face down on the table.

Tell the spec~atol' that he is to name either ace, king, queen or jack, and that you Will name a suit He names anyone of the four values.

I I

More Impromptu Card Tricks 89 You will always name Clubs. After the composite card has been named, it is necessary to get it to the top of its packet.

Assume he says king and you name Clubs. You want to get the tftK to the top of its packet. To do this, pick up the ace-king packet and place it in the left hand. The right hand grasps the packet from above and draws it to the right. At the same time, the left thumb keeps the top card (the .A) in place on the left palm. Slap the packet down on top of the'" A. This move is the Downs Slip Cut shown in Figure 41.

Place the ace-king packet on top of the jack-queen packet and then place the combined packet into the left hand. The'" K is the top card.

Explain that you will program the cards tospelltothe'" K. The system is this:

If you are going to spelltoan ace, remember the numbers 9-6-2.

If you are goingtospell to a king or jack, remember 10-7-2.

If you are going to spell to a queen, remember 11-8-2.

In our example we are going to spell to the

"-K,

so we use the numbers 10-7-2. This means that you first deal a packet of ten cards into a heap on the table. Deal the cards one at a time, reversing their order. Then pick up the dealt packet and replace it on top of the cards in the left hand. Nowdeal a packet of seven cards. Place the dealt heap on top of the cards in the left hand. Finally deal a packet of two cards and then replace this dealt heap onto the cards in the left hand. The dealing can be done rapidly.

Now place the packet on top of the deck. Spell to the. K as follows.

As you say. "T-H-E," deal a card for each letter into a heap on the table. As you say, "K-I-N-G," deal a card for each letter into a separate heap.

As you say, "O-F," deal a card for each letter into a third heap. As you say, "C-L-U-B-S," deal a card for each letter into a fourth heap.

There are four separate heaps on the table. Turn over the last heap.

The face card will be the .K.

Pause to let the effect register. Then turn over each of the other heaps. The spectator will be amazed to discover a king at the bottom of each heap.

One more example should make clear how the system operates.

Suppose the spectator names the ace. You will name Clubs. The composite card is the "-A. Place the ace-king packet on top of the jack-queen packet. Put the combined packet into the left hand. Since

the'" A is already on top, there is no need tolose a card via the Downs Slip Cut.

The spectator chose an ace, so the numbers are 9-6-2. Deal a heap of nine cards and replace it on top of the cards in the left hand. Then deal a heap of six cards and replace the dealt heap on top of the cards in the left hand. Deal a heap of two cards and replace the dealt heap on top of the cards in the left hand.

Put the packet on top of the deck. Deal a heap of three cards as you spell T-H-E. Deal a separate heap of three cards as you spell A-C-E.

Deal a separate heap of two cards as you spell O-F. Deal a heap of five

at the face. Then turn up each of the other heaps to show the remaining three aces.

Instead of dealing into a heap, you can reverse the cards by means of the overhand shuffle. Extending the system, you can have the spectator name any card in the deck and you produce that card plus three more of like value.

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