ORIGINAL ANIMAL CHARACTERISTICS
Description: the ornithomimosaurs were the dinosaur equivalents of ostriches and other flightless birds.
They had long necks, long legs, a rounded body, and proto-feathers covering their bodies. Most species were toothless or had tiny teeth suited for snatching up lizards, eating fruit, picking leaves and straining waterweeds from ponds. True ornithomimids (such as Ornithomimus and Struthiomimus) averaged size level 9 and 13 feet long. These statistics may also be used for the similar omnivorous therizinosaurs (size level 3 to 20) and the Oviraptors (size levels 3-6) but reduce the speed bonus to +1.
Size Level: 9
Length: 6 feet long not including an equal length of tail Weight: to 175 lbs.
Build: medium
MUTANT CHANGES AND COSTS Total Bio-E: 40
Attribute Bonuses:
I.Q: +1, P.P: +2, Spd: +2
HUMAN FEATURES Hands: 5 for partial, 10 for full Biped: 5 for Partial, 10 for Full Speech: 5 for partial, 10 for full
Looks: None: Flattened head with a narrow
snout and large eyes. A long neck grades into a rounded body with long legs ending in three toed feet. Narrow shoulders with long
arms tipped with hook-shaped three clawed hands and a long tail the same length as the body. 5 for partial: Triangular head with large eyes and prominent snout, a flexible neck, narrow shoulders, long legs and long arms. A short tail hangs from the rear.
10 for full: triangular face with big eyes and a wide mouth, narrow shoulders, large hips, arms noticeably long but not as long as the legs.
Natural Weapons:
5 Bio-E for 1d6 claws 10 Bio-E for 1d8 claws
15 Bio-E for 2d6 claws (therizinosaurs only) 5 Bio-E for 1d4 bite
10 Bio-E for 1d6 bite
Powers:
5 Bio-E for Advanced Hearing 5 Bio-E for Nightvision
15 Bio-E for Extraordinary Speed (2d6 +15 to Speed rating, Ornithomimids or Oviraptors only) 20 Bio-E for Extraordinary Speed (3d6+30 to Speed rating, Ornithomimids only)
5Bio-E for Beastly Strength 10 Bio-E for Brute Strength
Vestigial Disadvantage: Diet: herbivore (-5 Bio-E), Tail (-5 Bio-E), and Reptile Brain: prey
PACHYCEPHALOSAUR
ORIGINAL ANIMAL CHARACTERISTICS
Description: Pachycephalosaurs (or bone heads) were Mesozoic mountain dwelling herbivorous dinosaurs
that were the Mesozoic equivalent to sheep and goats. All pachycephalosaurs were bipedal animals with short forelegs, fat bellies, and thickened skull roofs decorated with horns and bumps of bone. The males used these thick skulls to butt heads in order to impress the females and both sexes used them to head butt predators. Bone heads varied considerably in size depending on species: Micropachycephalosaurus (size level 5), Goyocephale (size level 6), Dracorex (size level 7), Stygimoloch (size level 14), and
Pachycephalosaurus (size level 16).
Size Level: 10
Length: 1 to 12 feet (6 feet average) not
including a tail as long as the body
Weight: 200 pounds (average). Build: medium
MUTANT CHANGES AND COSTS Total Bio-E: 15
Attribute Bonuses:
P.S: +1, P.E: + 3, Spd: + 1
HUMAN FEATURES Hands: 5 for partial, 10 for full Biped: Full automatic
Speech: 5 for partial, 10 for full
Looks: None: Bird-like head with large, domed skull decorated with bony lumps, a toothy beak, large
round eyes under ridges of bone, wide body with short arms, four fingered hands, and long legs ending in three toed feet. A long tail extends from the rear and “fur” may be present on the body.
5 for partial: Bald, bumpy head with wide mouth and nose, flexible neck, big belly, wide hips, and muscular legs.
10 for full: Narrow face with bony features and a huge lumpy bald skull, thick neck, athletic but wide body, and well developed arms and legs.
Natural Weapons:
5 Bio-E for 1d4 beak 5 Bio-E for 1d6 hand claws
5 Bio-E for 1d6 thick flat skull (use in head butts)
10 Bio-E for 3d6 thick round skull (use in head butts, also adds +8 to roll with punch or impact) 15 Bio-E for 6d6 thick skull with horns (use in head butts, also adds +8 to roll with punch or impact)
5 Bio-E for Advanced Smell 5Bio-E for Beastly Strength
5 Bio-E for Standard Leaping Ability 10 Bio-E for Rodent Leaping Ability
15 Bio-E for Light Natural body armor; A.R: 6 and S.D.C: +20
Vestigial Disadvantage: Diet: herbivore (-5 Bio-E), Diet, Ruminant (-10 Bio-E), horns, and Tail (-5 Bio-
E).
PHORUSRHACUS
ORIGINAL ANIMAL CHARACTERISTICS
Description: Phorusrhacids or Terror Birds were a group American flightless predatory birds from the
Pliocene and Pleistocene. These birds were related to cranes and had ostrich-like bodies, huge eagle-like beaks, and short wings that ended in two curved claws. Unlike most birds phorusrhacids could not fly but instead ran after its prey which it then hooked with its claws while kicking with its feet and chopping with it’s axe-like beak. Phorusrhacids varied in size from 6 to 10 feet tall and ranged throughout South America and as far north as Texas and Florida. A similar, but unrelated bird was Gastornis (better known as Diatryma) of Europe.
Size Level: 10 Length: 7 feet tall Weight: 200 pounds Build: medium
MUTANT CHANGES AND COSTS Total Bio-E: 25
Attribute Bonuses: P.S: +1, P.P: +2, Spd: +3 HUMAN FEATURES
Hands: 0 for none (two fingered paws), 5 for partial (three fingered
hands), 10 full (three fingered hands)
Biped: full automatic
Speech: 5 for partial, 10 for full
Looks: 5 for partial, 10 for full (as an eagle in the face but emu-like
in the body with muscular arms)
Natural Weapons:
5 Bio-E for 2d4 beak 10 Bio-E for 2d6 beak
5 Bio-E for 1d4 claws on hands 10 Bio-E for 1d6 claws on hands 5 Bio-E for 1d8 talons on feet
Powers:
5 Bio-E for Advanced vision 5Bio-E for Beastly Strength 10 Bio-E for Brute Strength
15 Bio-E for Extraordinary Speed (2d6 +15 to Speed rating) 20 Bio-E for Extraordinary Speed (3d6+30 to Speed rating)
Vestigial Disadvantage: Diet: carnivore (-10 Bio-E) and Reptile-Brain: Predator (-10 Bio-E).
PLESIOSAUR
ORIGINAL ANIMAL CHARACTERISTICS
Description: Plesiosaurs were long necked fish eating sea reptiles that looked like a sea turtle with the head
and neck of a snake. Long thought to row slowly along the surface of the water with the head submerged new findings confirm that the neck was more flexible than once supposed and that the flippers were
designed to allow the animal to fly through the water like a penguin. Species vary in size from the 7’ long Plesiosaurus (size level 9) to the 46’ long Elasmosaurus (size level 22). The Long-Ku of Xanadu employ mutant plesiosaurs with no human features except for speech to pull their ships, the smallest individuals pulling rowboat-sized craft and the largest pulling full sized ships of the line.
Size Level: 22
Length: 7 to 46 feet (30 feet average) including a neck and tail at least ½ as long as the body Weight: 40,000 pounds (average).
Build: long
MUTANT CHANGES AND COSTS Total Bio-E: 0
Attribute Bonuses: P.S: +1, P.E: + 3 HUMAN FEATURES
Hands: 0 (flippers), 5 for partial, 10 for full Biped: 0 (flippers), 5 for partial, 10 for full Speech: 5 for partial, 10 for full
Looks: None: snake-like head on a long, thin neck, wide body with
short flappers for limbs, and a short tail.
5 for partial: reptilian head with a wide mouth and nose, a long flexible neck, wide body, and short muscular limbs.
10 for full: Narrow face with bony features and long neck, athletic body, and short arms and legs.
Natural Weapons:
5 Bio-E for 1d6 teeth 5 Bio-E for 1d8 teeth
Powers:
5 Bio-E for Advanced Smell 5Bio-E for Beastly Strength 10 Bio-E for Brute Strength 15 Bio-E for Crushing Strength 5 Bio-E for Hold Breath
10 Bio-E for Natural Swimming Ability equal to a basic swim skill of 70% 15 Bio-E for Light Natural body armor; A.R: 6 and S.D.C: +20
10 Bio-E for very long neck will have a neck ½ the character’s height. This adds height and gives a +3 bonus to any roll to notice anything in the distance.
Vestigial Disadvantage: Color Blindness (-5 Bio-E), Diet: carnivore (-10 Bio-E), Reptile Brain: predator
(-10 Bio-E), Webbed hands and feet (-10 Bio-E) and Tail (-5 Bio-E).
PTEROSAUR
ORIGINAL ANIMAL CHARACTERISTICS
Description: The first flying vertebrates were the pterosaurs, sophisticated relatives of the dinosaurs with
leathery bat-like wings attached to three fingered hands. Pterosaurs came in an astonishing variety from sparrow-sized nocturnal insect eaters like Anurognathus (size level 1) to the immense stork-like azdarchids (such as Quetzalcoatlus) some of which had 50 foot wingspans (size level 10). Some had teeth, others toothless beaks, some were crested and some were not, others had stubby tails while others had long tails ending in a diamond-shaped fin like that of a dragon, some ate insects, others fruit, fish, or small animals. Contrary to popular belief pterosaurs were mainly quadrupeds that used their wings, instead of their legs, to launch themselves into flight. All had warm blooded bodies covered in insulating fur and ruled the sky from the Triassic to the very end of the Cretaceous. The statistics below are for a large Pteranodon or small Azdarchid.
Length: 6 feet tall with a wingspan of 25-30 feet Weight: 45-50 pounds
Build: medium
MUTANT CHANGES AND COSTS Total Bio-E: 50
Attribute Bonuses: none HUMAN FEATURES
Hands: partial automatic, 5 for full
10 for extra limbs with full hands
Biped: partial automatic, 5 for full Speech: 5 for partial, 10 for full
Looks: None: long, narrow crested head
with a long beak, long neck, compact
body, skinny arms, wings attached to the upper thighs (or tail in some species) and tipped with three fingered hands, short but thin legs, stubby tail.
5 for partial: bird-like head with a pointed beak and short crest, flexible neck, short, compact body with long arms and short legs.
10 for full: Narrow face with pointed chin, nose and ears, short body, long arms and short legs.
Natural Weapons:
5 Bio-E for 1d4 climbing claws on hands 10 Bio-E for 1d6 climbing claws on feet 5 Bio-E for 1d8 beak
Powers:
5 Bio-E for Advanced vision 5Bio-E for Beastly Strength 10 Bio-E for Brute Strength 10 Bio-E for Glide
20 Bio-E for Flight
10 Bio-E for very long neck will have a neck ½ the character’s height. This adds height and gives a +3 bonus to any roll to notice anything in the distance (can only be taken by azdarchid pterosaurs).
Vestigial Disadvantage: Diet: herbivore or insectivore (choose one, -5 Bio-E), Diet: carnivore (-10 Bio-
E), Nocturnal (-10 Bio-E), Reptile-Brain: Prey or Predator (choose one, -10 Bio-E), Webbed hands and feet (-10 Bio-E), and Tail (-5 Bio-E).