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There was no known mathematical software that was able to represent or carry-

out all the actions of the three software boxes. Although there were separate software

packages that represented each of these three boxes, a mixture of software were not

• There was no guarantee that these software types would solve the same type of mathematical domain tasks, that is, finding for example three

software boxes for solving geometry or algebra

• If there were three software types representing the boxes that solved tasks within one mathematical domain, then this raised the issue whether

the students’ performance and approaches determined from the boxes

were reliable and valid since the students’ performance or approach can

be attributable to the user-design rather than ability of the software to

show and interact with steps or not.

As such, MS Excel was the software used, and it was programmed through

Visual Basic Applications (VBA) to represent the characteristics of the black-box,

glass-box and the open-box software. MS Excel was chosen as it was familiar to many

students and thus minimized the effect that familiarity with other types of software

might have on the learning of the topic. Further, using the VBA, answer sheets were

developed in MS Excel to allow students to type their answers for the tasks. This

reduced the risk of transcribing and inputting answer data incorrectly during the

analysis stage.

For the linear programming software boxes, the decision on which steps to

include in the black-box, glass-box and open-box software (see Section 4.4, p.112) and

the interface design had to be decided. The interface was dependent on the number of

Problems given, as each Problem was programmed on an individual Excel sheet. Also,

five buttons were created for each Excel sheet: ‘Input Problem’, ‘Iteration’, ‘Reset’,

Figure 7: The glass-box software for solving linear programming which was developed in Excel

The ‘Input Problem’ button allowed the students to input values. To solve the

problem, the students clicked the ‘Iteration’ button. If it was a black-box the answer

came up immediately without showing the iterations. However, for the glass-box, every

time the student clicked Iteration, an iteration was shown. The student had to click

iteration until a pop-up came up saying a solution was found. This pop-up was

necessary to ensure that the student knew the VBA linear programming procedure had

ended. The ‘Reset’ button was used for students to clear all the iterations but not their

inputted values, whilst the ‘Clear All’ button erased the iterations and inputted values.

The students used the ‘Answer Form’ button to enter their answers. There was one

3.4.4 Explanations

Whilst the student’s approach to using the software was captured via the web

cameras and screen recording in the remote-observation method and the scores from the

intervention in the experimental design, thus far, little has been said on how the self-

explanations of students were captured during the solving of the tasks. Recall from

Section 2.6 (p.32) that self-explanations are defined as explanations that students

generate for themselves whilst learning or solving tasks. The think-aloud protocol

developed by Ericsson and Simon (1984) was thus used where students were asked to

verbalise their thinking processes out loud. From this, the spontaneous explanations that

students generate for themselves were captured and analysed. Whilst written

explanations could have been used, because of the remote observation method

employed in collecting data (see Section 3.5.2, p.79), this could not be used for

technical reasons, although there was a possibility that students could have typewritten

them. However, instead when it came to students answering the problems based on the

Galbraith and Haines (2000a), students were asked to give detailed answers and this in

some way also represented the written explanations.

Further, there was concern as to whether it was necessary to record students’

actions beyond what they were doing on the computer and what they were saying, for

example recording whether they were writing on paper and reading the instructional

materials. However, based on the pilot study, recording of the students’ actions were not

necessary during the analysis if the students were able to think-aloud and say exactly

what they were doing. For students who were more reticent, the recording of their

actions allowed the researcher to know where their focus was. The recording of these

actions were taken in two ways: the researcher made written observation comments with

a time-stamp and also through the video recording of the students. The former was

reconstructed with the screen-capture videos provided further insight through

triangulation.

3.4.5 Processing Levels

In addition to the think-aloud protocol from which levels of processing could be

determined, a 10-item Approaches to Study Inventory (ASI) used on the Social and

Organisational Mediation of University Learning

(

SOMUL) project (Edmunds and

Richardson, 2009; Richardson and Edmunds, 2007) was given to the students after they

solved all tasks. This instrument is referred to as the SOMUL ASI in this thesis and it is

used for quantitatively measuring whether students were using a deep or surface

processing level more predominantly during the session (Section 2.5, p.27).

The 10-items on the SOMUL ASI was chosen by Edmunds and Richardson

(2009) from an unpublished ‘Approaches to Learning and Studying’ scale developed at

the University of Edinburgh. Several inventories were considered for measuring the

deep/surface processing levels. A shorter inventory than the traditional 64-items ASI by

Ramsden and Entwistle (1981) was investigated since 64-items would be time-

consuming when added onto the experimental session which took between 1½ and two

hours.

Therefore inventories and questionnaires with a low number of items were

considered including, an 18-item ASI questionnaire (Gibbs, Habeshaw and Habeshaw,

1988), 12-item SOMUL ASI questionnaire (Richardson and Edmunds, 2007), 20-item

Study Process Questionnaire (SPQ) by Biggs, Kember and Leung (2001) and the 26-

item Approaches to Learning Mathematics Questionnaire (ALMQ) (Crawford et al.,

1998a; 1998b). The shorter questionnaires were more satisfactory as they were less

time-consuming and hence the 20-item SPQ and 26-item ALMQ were eliminated. The

previously questioned by Richardson (2000). Although, there were concerns on whether

the 12-item SOMUL ASI questionnaire would be sufficient for determining whether

there was deep or surface processing levels, Richardson and Edmunds (2007) showed

that the items loaded satisfactorily on the factors of deep and surface processing levels,

except for two items each relating to either a surface or deep learning. These two items

were dropped and a 10-item SOMUL ASI was used for this research instead.

3.4.6 Explorations

Whenever students used the software boxes for testing numbers or decided to

redo a procedure to examine a process, this was termed ‘exploration’ (Section 2.7,

p.38). Only for the mechanical tasks were students required to use a software box. The

constructive tasks were devised to be solved by either pen-and-paper or a software box.

The interpretive task was devised to be answered solely by pen-and-paper.

By examining the students’ videos and observing what they were doing for each

task, students were either coded as not-exploring (0) or exploring (1) for each task. Each

video was checked at 5-10 second intervals to determine how the students were using

the software. For mechanical tasks, students were coded as exploring if they used the

software boxes for any other purpose besides solving the given mechanical task such as

solving using a different number. In the case of the open-box software when students

tested a different sequence of processes whilst solving the tasks such as using a different

pivot variable, this was also coded as exploring. If the students used the software boxes

for either the interpretive or the constructive task this was coded also as exploring.

3.4.7 Mathematics Confidence

As noted in Section 2.8 (p.42), mathematics self-confidence is used as an

attitudinal measure in this thesis. Bandura (1986) pointed out that self-confidence

as students’ evaluation of their prior experiences influences how they will perform in

future tasks.

There are several instruments for measuring mathematics confidence including

the Mathematics-Computing Attitude Scales (MCAS) by Galbraith and Haines (2000b)

or the Mathematics Confidence Scale (MCS) by Fennema and Sherman (1976). These

instruments have a high level of internal consistency but use at least 30 items. However,

during the 2-hour session, the experimental intervention required the students to learn

linear programming, understand a software box and then solve nine tasks in linear

programming using the software box. A scale was thus needed that will ensure the least

fatigue for measuring mathematics confidence before the students proceeded to the

experimental intervention.

Bandura (1986) has suggested that students are quite capable of judging their

own levels of confidence accurately but he cautioned that the assessment of confidence

should be tied closely to the mathematical topic rather than a global assessment as in

this case general mathematics. The linear programming topic was chosen because of its

unfamiliarity to students. Whilst algebra was considered to be the closest topic to linear

programming, some tasks required the use of logic and understanding word problems.

Therefore, a general assessment of mathematics confidence was used to encompass all

these areas.

Students were asked to assessed their level of mathematics confidence on a scale

of 1 to 10, where 1 = low confidence and 10 = high confidence. Collins in Bandura

(1986) also used a similar method where he asked students to assess themselves on

whether they had high and low mathematics confidence and he found through using this

method that students’ performance was related to their assessed confidence levels. As

this simplified scale was used, students were also asked to assess their computer

3.4.8 Performance

Performance was measured by the marks acquired by students for each task. A

marking scheme was developed for all problems and tasks and is presented in Appendix

6 (p.313). For the mechanical tasks, all students were required to solve these via the

software boxes. As the researcher ensured that all students inputted the correct values

for the mechanical task, this meant all students got these tasks correct. It was imperative

that students solved the mechanical tasks correctly to ensure they stood a chance of

solving the interpretive and constructive tasks since both the interpretive and

constructive tasks were linked to the mechanical task solution. Therefore, scores from

mechanical tasks were not included when investigated performance differences between

the software boxes.

3.5 Remote Observation

The remote observation method was used for collecting data in this study. This

section deals with why remote observation was chosen and a brief overview of the

remote observation process. This process is also further discussed in Chapter 4.

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