2. HIPÓTESIS Y OBJETIVOS
3.1.2. Material neurorradiológico
K
arl Fulves’ “Universal Card” plot has captured the imagination of many card men.My take on this plot is very simple and direct in effect, and almost as simple and direct in method. It is exceptionally easy to do and very clean.
Effect: After thoroughly shuffling a deck, you set it down. You remove three
additional cards, which you refer to as “Chameleon cards.” These are placed aside and three cards are selected from the deck. The chameleon cards are placed onto each selection in turn, and they take on the identity of the selection. At the end, one
chameleon card is placed on top of each selection. When turned face up, it is revealed that each chameleon card has become a duplicate of the card on which it was placed!
Photo 3
Triple turnover to show a 6S. Turn the triple face down and thumb the top card onto the table, directly behind the spot the original 6S occupied a moment ago (photo 4) . Double turnover to show another 6S, turn the double down and thumb off the top card onto the first. Take the top card of the remaining two in your right hand and turn it face up to show it is a 6S. (This series of moves is known as a Diminishing Lift Sequence.)
Continue to hold this card face up as your left hand turns its card face up, showing a fourth 6S (photo 5). Showing the last two at the same time strengthens the conviction that the first two cards were also each a 6S. Drop the right card onto the pile of dupes and the left card face up at the end of the row of force cards.
Turn over the next card in the row to reveal the 2D, turn it face down and then pick up the dupes and drop them onto 2D. Again, do the diminishing lift sequence described above, but this time you vary the procedure slightly. When you are holding a face up 2D in each hand, use the right card to scoop up the other two dupes as the left hand tables its 2D face up in the center of the row (photo 6).
Place the packet face up into left dealers grip and do the Rhumba Count (page 45) as you comment on the amazing abilities of the chameleon cards.
Use your right hand to turn the last card (KC) face up and face down again. Drop the dupes on top, pick up the packet and repeat the diminishing lift sequence as before. When you’re holding a face up KC in each hand, again use the right one to scoop up the dupes as the left tables its KC face up at the right end of the row.
Perform another Rhumba Count as you state that the cards temporarily take on the identity of the last card they touched—
unless you separate them. As you do the count, drop the first card face down on top of the face up 6S, the second on the 2D and the last on the KC (photo 7).
“Then they’ll permanently retain that identity.” Pause for effect and then turn the face down cards face up, revealing that each now matches the card upon which it was placed (photo 8). Everything may be examined.
Notes
The Riffle Force
This is one of the easiest and most versatile forces in card magic.
Start by having the force card (or cards) at the center of the deck (which is held in left dealers grip) with a left pinky break above it—
photo 9.
Tell the participant that you want him to stop you somewhere in the deck as you riffle through it. Riffle down the outer left corner with your left thumb, stopping where told and maintaining a fairly wide break as depicted in photo 10.
Bring your right hand over the deck in Biddle Grip, all four fingers coming down over the far end as in photo 11.
As soon as the end of the deck is shielded from the audience’s view by your fingers, release the left thumb’s break and immediately pick up all the cards above the pinky break (photo 12).
Done smoothly and confidently, this will fly by anyone—even a lot of magicians. It appears that you simply lifted all the cards above the thumb break.
Photo 9
Photo 10
Photo 11
Photo 12
Scott F. Guinn
Page 53Photo 1
Photo 2
Spread through the deck without allowing anyone else to see the faces and upjog the eights halfway as you come to them. (This is exactly the same action as at the start of “Direct Decision.”) When all four eights are protruding from the top of the deck, square the spread. In a continuing motion, bring the right hand from the right side of the deck to the top to strip out the eights. As you do this, bring the right thumb onto the face of the blank card and draw it out with the other four cards (photo 1). Table the face down deck without flashing any faces.
Set the packet into left dealers grip, getting a pinky break below the top two cards. Reverse count the packet as four cards, taking the double on the first count and the other cards singly on top of the double. As you do this, ask Art if he trusts you. During his reply, half pass the card on the bottom of the packet. Remark that he’ll have to trust you. Spread the packet, holding the last two as one, and take the top two in the right hand. Pause for a moment, appar-ently displaying two cards in each hand (photo 2).