• Base attack bonus +14 or higher
• Member of the Blooded
• 12 or more ranks in Knowledge (Fighting Styles)
• 4 or more ranks in Knowledge (Tactics)
• Five of the following feats: Cleave, Dodge, Exotic Weapon Proficiency, Expertise, Great Cleave, Improved Disarm, Improved Initiative, Improved Trip, Skill Focus: Perform, Weapon Focus, Weapon Specialization (EWP, WF and WS can be applied for each weapon they have been taken for)
• 1 year (real time) spent as a Veteran
Duties:
• 50 Victories per year paid for weapon and armor maintenance
• 250 Victories per year paid for tuition
• 52 Day Units spent participating in demonstrations in both Bet Rogala and Leboledgio
Effects:
• Permitted to wear the coat-of-arms of the gladiatorial school that allows the student safe passage through Tokis and Kalamar, regardless of the student’s homeland. Since there does not appear to be any resolution to the war between Pekal and Tokis, this achievement is extremely coveted
• +5 meta-org bonus to the Knowledge (Fighting Styles) skill
• +4 meta-org bonus to the Knowledge (Tactics) skill if the member is also an officer or section leader in the Pekalese army
• Able to purchase any of the following non-magic weapons from Sword and Fist and Masters of the Wild: bladed gauntlets, bolas, chain-and-dagger, duom, fukimi-bari (mouth darts), gnomish battlepick, gyrspike, manti, mercurial greatsword, mercurial longsword, mighty nagaika, mighty whip dagger, nagaika, orcish shotput, spinning javelin, spring-loaded gauntlet, stump knife, three-section staff, triple dagger, war fan, whip dagger
• Access to the college workshops. This includes a forge designed to craft arms and armor as well as a workshop for crafting musical instruments
• Access to the following feats: Clever Wrestling, Close-Quarters Fighting, Destructive Rage, Dirty Fighting, Dragon’s Toughness, Dwarf’s Toughness, Expert Tactician, Extended Rage, Extra Rage, Faster Healing, Giant’s Toughness, Greater Resiliency, Greater Two-Weapon Fighting, Hold the Line, Knock-Down, Improved Shield Bash, Improved Sunder, Instantaneous Rage, Intimidating Rage, Monkey Grip, Off-Hand Parry, Pin Shield, Power Critical, Power Lunge, Prone Attack, Remain Conscious, Shield Charge, Shield Expert, Throw Anything
• Access to the following prestige classes: duelist, exotic weapon master, forsaker, master of chains tempest, war master, weapon master
Racial Organizations
For all its Elven sensibilities, Pekal still tends to a degree of segregation. Not all organizations are exclusive to humans, but many organizations have developed to better regulate the other humanoids in the principality.
CHARACTER RPGA NUMBER PLAYER
CLASS LEVEL ALIGNMENT
RACE SUB-RACE SIZE DEITY
CHARACTER RECORD SHEET
AMMUNITION
ABILITY ABILITY ABILITY TEMP. TEMP.
NAME SCORE MODIFIER SCORE MODIFIER
TOTAL ARMORBONUS SHIELDBONUS MODIFIERDEX MODIFIERSIZE NATURALARMOR MODIFIER MODIFIER
=
10
+TOTAL CURRENTHP/WOUNDS NONLETHAL DAMAGE AACC
________________________
ATTACK BONUS MODIFIER MODIFIER MISC. MODIFIER MODIFIER
R RAANNGGEEDD
ATTACKBONUS
/
SKILLS(UNTRAINED/TRAINED)* + RANKS + =
❏APPRAISE INT ___________ + ___________ + ___________ = ________________
❏BALANCE DEX** ___________ + ___________ + ___________ = ________________
❏BLUFF CHA ___________ + ___________ + ___________ = ________________
❏CLIMB STR** ___________ + ___________ + ___________ = ________________
❏CONCENTRATION CON ___________ + ___________ + ___________ = ________________
❏CRAFT ( ________________________________ ) INT ___________ + ___________ + ___________ = ________________
( ________________________________ )INT ___________ + ___________ + ___________ = ________________
❏DIPLOMACY CHA ___________ + ___________ + ___________ = ________________
❏DISGUISE CHA ___________ + ___________ + ___________ = ________________
❏ESCAPE ARTIST DEX** ___________ + ___________ + ___________ = ________________
❏FORGERY INT ___________ + ___________ + ___________ = ________________
❏GATHER INFORMATION CHA ___________ + ___________ + ___________ = ________________
❏HEAL WIS ___________ + ___________ + ___________ = ________________
❏HIDE DEX** ___________ + ___________ + ___________ = ________________
❏INTIMIDATE CHA ___________ + ___________ + ___________ = ________________
❏JUMP STR** ___________ + ___________ + ___________ = ________________
❏LISTEN WIS ___________ + ___________ + ___________ = ________________
❏MOVE SILENTLY DEX** ___________ + ___________ + ___________ = ________________
❏PANTOMIME WIS ___________ + ___________ + ___________ = ________________
❏PERFORM( ______________________________ ) CHA ___________ + ___________ + ___________ = ________________
❏REMOTE VIEW(psion only) INT ___________ + ___________ + ___________ = ________________
❏RIDE( ___________________________________ ) DEX ___________ + ___________ + ___________ = ________________
❏SEARCH INT ___________ + ___________ + ___________ = ________________
❏SENSE MOTIVE WIS ___________ + ___________ + ___________ = ________________
❏SPOT WIS ___________ + ___________ + ___________ = ________________
❏SURVIVAL WIS ___________ + ___________ + ___________ = ________________
❏SWIM STR** ___________ + ___________ + ___________ = ________________
❏USE ROPE DEX ___________ + ___________ + ___________ = ________________
❏____________________________________________ _________ ___________ + ___________ + ___________ = ________________
❏____________________________________________ _________ ___________ + ___________ + ___________ = ________________
❏____________________________________________ _________ ___________ + ___________ + ___________ = ________________
❏____________________________________________ _________ ___________ + ___________ + ___________ = ________________
❏____________________________________________ _________ ___________ + ___________ + ___________ = ________________
❏____________________________________________ _________ ___________ + ___________ + ___________ = ________________
❏____________________________________________ _________ ___________ + ___________ + ___________ = ________________
❏____________________________________________ _________ ___________ + ___________ + ___________ = ________________
❏____________________________________________ _________ ___________ + ___________ + ___________ = ________________
❏____________________________________________ _________ ___________ + ___________ + ___________ = ________________
❏____________________________________________ _________ ___________ + ___________ + ___________ = ________________
❏____________________________________________ _________ ___________ + ___________ + ___________ = ________________
❏____________________________________________ _________ ___________ + ___________ + ___________ = ________________
* These skills may be used normally even if the character has zero (0) skill ranks. Space is provided for the addition of skills that require skill ranks before they may be attempted. Once you have selected a class, mark cross-class skills with an ❘ to the left of the skill name.
** Armor Check Penalty, if any, applies.
KEY ABILITY MISC. SKILL
ABILITY MODIFIER MODIFIER MODIFIER
CROSS-CLASS
WEIGHT TYPE SIZE SPECIALPROPERTIES
TOTAL
RANGE ATTACK BONUS DAMAGE CRITICAL TOTAL
© Copyright 2002, 2003 Kenzer and Company. All Rights Reserved. Permission granted to photocopy for personal use only.
H
BASE DEX SIZE TEMP.
ATTACK BONUS MODIFIER MODIFIER MISC. MODIFIER MODIFIER TOTAL
W WEEAAPPOONN
CHECK PENALTY SPELL FAILURE SPECIALPROPERTIES ARMOR MAX DEX
TYPE BONUS BONUS SPEED WEIGHT
A
ARRMMOORR//PPRROOTTEECCTTIIVVEEIITTEEMM
SPECIALPROPERTIES
ARMOR BONUS WEIGHT CHECK PENALTY SPELL FAILURE
S
SHHIIEELLDD//PPRROOTTEECCTTIIVVEEIITTEEMM
SKILLS(TRAINEDONLY) ABILITYKEY MODIFIERABILITY + RANKS + MODIFIERMISC. = MODIFIERSKILL
= + + + +
= + + + +
= + + + +
S
SAAVVIINNGGTTHHRROOWWSS BASE ABILITY MAGIC ____________________ TEMP.
TOTAL SAVE MODIFIER MODIFIER MISC. MODIFIER MODIFIER
F
WEIGHT TYPE SIZE SPECIALPROPERTIES
TOTAL
RANGE ATTACK BONUS DAMAGE CRITICAL
W WEEAAPPOONN
WEIGHT TYPE SIZE SPECIALPROPERTIES
TOTAL
RANGE ATTACK BONUS DAMAGE CRITICAL
W WEEAAPPOONN
Barbarian 1 Chaotic Good
Half-Orc (Common) Half-Dejy (Defohy)
Medium Grarg the Battle Rager
20 +5
Intimidate (based on Str--feat) Str +5 3 +8
G
© Copyright 2002, 2003 Kenzer and Company. All Rights Reserved. Permission granted to photocopy for personal use only. With regard to trademarks, Kingdoms of Kalamar, the Kingdoms of Kalamar logo, the Kenzer and Company logo and kenzerco.com are trade-marks of Kenzer and Company. Dungeons and Dragons, D&D and the Wizards of the Coast logo are trademarks of Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. © 2002 Wizards of the Coast.
TOTALWEIGHT WORN/WIELDED: ______________________ TOTALWEIGHT CARRIED: _____________________
__________________________________________________________ ___________________________________________________________
__________________________________________________________ ___________________________________________________________
__________________________________________________________ ___________________________________________________________
__________________________________________________________ ___________________________________________________________
__________________________________________________________ ___________________________________________________________
__________________________________________________________ ___________________________________________________________
__________________________________________________________ ___________________________________________________________
__________________________________________________________ ___________________________________________________________
__________________________________________________________ ___________________________________________________________
__________________________________________________________ ___________________________________________________________
__________________________________________________________ ___________________________________________________________
__________________________________________________________ ___________________________________________________________
__________________________________________________________ ___________________________________________________________
__________________________________________________________ ___________________________________________________________
__________________________________________________________ ___________________________________________________________
__________________________________________________________ ___________________________________________________________
AGE: ______________________________________________ GENDER: ________________________________________________
HEIGHT: _________________________________________ WEIGHT: ________________________________________________
EYECOLOR: ____________________________________ HAIRCOLOR: ___________________________________________
GENERALDESCRIPTION: _______________________________________________________________________________________
_________________________________________________________________________________________________________________________
PLACE OFORIGIN: ______________________________________________________________________________________________
NOTES: _____________________________________________________________________________________________________________
_________________________________________________________________________________________________________________________
_________________________________________________________ _________________________________________________________
_________________________________________________________ _________________________________________________________
_________________________________________________________ _________________________________________________________
_________________________________________________________ _________________________________________________________
_________________________________________________________ _________________________________________________________
_________________________________________________________ _________________________________________________________
_________________________________________________________ _________________________________________________________
_________________________________________________________ _________________________________________________________
_________________________________________________________ _________________________________________________________
_________________________________________________________ _________________________________________________________
_________________________________________________________ _________________________________________________________
_________________________________________________________ _________________________________________________________
____________________________________________________________________________________________________________________________________________________________________________
____________________________________________________________________________________________________________________________________________________________________________
____________________________________________________________________________________________________________________________________________________________________________
LIGHTLOAD: __________________________________ MEDIUMLOAD: __________________________________ HEAVYLOAD: __________________________________
LIFT OVERHEAD: _____________________________ LIFT OFF GROUND: ________________________________ PUSH ORDRAG: _______________________________
EQUALS MAX LOAD 2X MAX LOAD 5X MAX LOAD
__________________________________________________ ___________________________________________________ __________________________________________________
__________________________________________________ ___________________________________________________ __________________________________________________
__________________________________________________ ___________________________________________________ __________________________________________________
__________________________________________________ ___________________________________________________ __________________________________________________
POWERSAVE1D20+ ________________________
KEY ABILITY MODIFIER
FREEMANIFESTATIONS____________________
_________________________________
_______________________________________ _______________________________________
_______________________________________ _______________________________________
_______________________________________ _______________________________________
_______________________________________ _______________________________________
_______________________________________ _______________________________________
_______________________________________ _______________________________________
_______________________________________ _______________________________________
_______________________________________ _______________________________________
_______________________________________ _______________________________________
_______________________________________ _______________________________________
NUMBER OFPOWERS KNOWN
0 __________ 1ST__________ 2ND__________ 3RD__________ 4TH__________
5TH_________ 6TH_________ 7TH_________ 8TH__________ 9TH_________
PSIONICCOMBAT: 1D20 + DC MODIFIER+ KEYABILITYMODIFIER
0 ______________ 1ST________________ 2ND________________ 3RD________________ 4TH________________
5TH______________ 6TH_______________ 7TH_______________ 8TH_______________ 9TH_______________
NUMBER OF
SAVE DC LEVEL PER DAY SPELLS
NEXTLEVEL
Trail Rations - 2 days 2#
Waterskin 4#
• Class: Fast movement - base move 40' in light or no armor, or when carrying no more than a light load.
• Class: Rage 1/day - gains +4 to STR and CON, +2 Will saves, -2 AC. Lasts 3 rounds +1/CON modifier; character is then fatigued (-2 STR and
CHARACTER RPGA NUMBER PLAYER
CLASS LEVEL ALIGNMENT
RACE SUB-RACE SIZE DEITY
CHARACTER RECORD SHEET
AMMUNITION
ABILITY ABILITY ABILITY TEMP. TEMP.
NAME SCORE MODIFIER SCORE MODIFIER
TOTAL ARMORBONUS SHIELDBONUS MODIFIERDEX MODIFIERSIZE NATURALARMOR MODIFIER MODIFIER
=
10
+TOTAL CURRENTHP/WOUNDS NONLETHAL DAMAGE AACC
________________________
ATTACK BONUS MODIFIER MODIFIER MISC. MODIFIER MODIFIER
R RAANNGGEEDD
ATTACKBONUS
/
SKILLS(UNTRAINED/TRAINED)* + RANKS + =
❏APPRAISE INT ___________ + ___________ + ___________ = ________________
❏BALANCE DEX** ___________ + ___________ + ___________ = ________________
❏BLUFF CHA ___________ + ___________ + ___________ = ________________
❏CLIMB STR** ___________ + ___________ + ___________ = ________________
❏CONCENTRATION CON ___________ + ___________ + ___________ = ________________
❏CRAFT ( ________________________________ ) INT ___________ + ___________ + ___________ = ________________
( ________________________________ )INT ___________ + ___________ + ___________ = ________________
❏DIPLOMACY CHA ___________ + ___________ + ___________ = ________________
❏DISGUISE CHA ___________ + ___________ + ___________ = ________________
❏ESCAPE ARTIST DEX** ___________ + ___________ + ___________ = ________________
❏FORGERY INT ___________ + ___________ + ___________ = ________________
❏GATHER INFORMATION CHA ___________ + ___________ + ___________ = ________________
❏HEAL WIS ___________ + ___________ + ___________ = ________________
❏HIDE DEX** ___________ + ___________ + ___________ = ________________
❏INTIMIDATE CHA ___________ + ___________ + ___________ = ________________
❏JUMP STR** ___________ + ___________ + ___________ = ________________
❏LISTEN WIS ___________ + ___________ + ___________ = ________________
❏MOVE SILENTLY DEX** ___________ + ___________ + ___________ = ________________
❏PANTOMIME WIS ___________ + ___________ + ___________ = ________________
❏PERFORM( ______________________________ ) CHA ___________ + ___________ + ___________ = ________________
❏REMOTE VIEW(psion only) INT ___________ + ___________ + ___________ = ________________
❏RIDE( ___________________________________ ) DEX ___________ + ___________ + ___________ = ________________
❏SEARCH INT ___________ + ___________ + ___________ = ________________
❏SENSE MOTIVE WIS ___________ + ___________ + ___________ = ________________
❏SPOT WIS ___________ + ___________ + ___________ = ________________
❏SURVIVAL WIS ___________ + ___________ + ___________ = ________________
❏SWIM STR** ___________ + ___________ + ___________ = ________________
❏USE ROPE DEX ___________ + ___________ + ___________ = ________________
❏____________________________________________ _________ ___________ + ___________ + ___________ = ________________
❏____________________________________________ _________ ___________ + ___________ + ___________ = ________________
❏____________________________________________ _________ ___________ + ___________ + ___________ = ________________
❏____________________________________________ _________ ___________ + ___________ + ___________ = ________________
❏____________________________________________ _________ ___________ + ___________ + ___________ = ________________
❏____________________________________________ _________ ___________ + ___________ + ___________ = ________________
❏____________________________________________ _________ ___________ + ___________ + ___________ = ________________
❏____________________________________________ _________ ___________ + ___________ + ___________ = ________________
❏____________________________________________ _________ ___________ + ___________ + ___________ = ________________
❏____________________________________________ _________ ___________ + ___________ + ___________ = ________________
❏____________________________________________ _________ ___________ + ___________ + ___________ = ________________
❏____________________________________________ _________ ___________ + ___________ + ___________ = ________________
❏____________________________________________ _________ ___________ + ___________ + ___________ = ________________
* These skills may be used normally even if the character has zero (0) skill ranks. Space is provided for the addition of skills that require skill ranks before they may be attempted. Once you have selected a class, mark cross-class skills with an ❘ to the left of the skill name.
** Armor Check Penalty, if any, applies.
KEY ABILITY MISC. SKILL
ABILITY MODIFIER MODIFIER MODIFIER
CROSS-CLASS
WEIGHT TYPE SIZE SPECIALPROPERTIES
TOTAL
RANGE ATTACK BONUS DAMAGE CRITICAL TOTAL
© Copyright 2002, 2003 Kenzer and Company. All Rights Reserved. Permission granted to photocopy for personal use only.
H
BASE DEX SIZE TEMP.
ATTACK BONUS MODIFIER MODIFIER MISC. MODIFIER MODIFIER TOTAL
W WEEAAPPOONN
CHECK PENALTY SPELL FAILURE SPECIALPROPERTIES ARMOR MAX DEX
TYPE BONUS BONUS SPEED WEIGHT
A
ARRMMOORR//PPRROOTTEECCTTIIVVEEIITTEEMM
SPECIALPROPERTIES
ARMOR BONUS WEIGHT CHECK PENALTY SPELL FAILURE
S
SHHIIEELLDD//PPRROOTTEECCTTIIVVEEIITTEEMM
SKILLS(TRAINEDONLY) ABILITYKEY MODIFIERABILITY + RANKS + MODIFIERMISC. = MODIFIERSKILL
= + + + +
= + + + +
= + + + +
S
SAAVVIINNGGTTHHRROOWWSS BASE ABILITY MAGIC ____________________ TEMP.
TOTAL SAVE MODIFIER MODIFIER MISC. MODIFIER MODIFIER
F
WEIGHT TYPE SIZE SPECIALPROPERTIES
TOTAL
RANGE ATTACK BONUS DAMAGE CRITICAL
W WEEAAPPOONN
WEIGHT TYPE SIZE SPECIALPROPERTIES
TOTAL
RANGE ATTACK BONUS DAMAGE CRITICAL
W WEEAAPPOONN