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Participaciones en el foro asincrónico módulo 1

• Base attack bonus +14 or higher

• Member of the Blooded

• 12 or more ranks in Knowledge (Fighting Styles)

• 4 or more ranks in Knowledge (Tactics)

• Five of the following feats: Cleave, Dodge, Exotic Weapon Proficiency, Expertise, Great Cleave, Improved Disarm, Improved Initiative, Improved Trip, Skill Focus: Perform, Weapon Focus, Weapon Specialization (EWP, WF and WS can be applied for each weapon they have been taken for)

• 1 year (real time) spent as a Veteran

Duties:

• 50 Victories per year paid for weapon and armor maintenance

• 250 Victories per year paid for tuition

• 52 Day Units spent participating in demonstrations in both Bet Rogala and Leboledgio

Effects:

• Permitted to wear the coat-of-arms of the gladiatorial school that allows the student safe passage through Tokis and Kalamar, regardless of the student’s homeland. Since there does not appear to be any resolution to the war between Pekal and Tokis, this achievement is extremely coveted

• +5 meta-org bonus to the Knowledge (Fighting Styles) skill

• +4 meta-org bonus to the Knowledge (Tactics) skill if the member is also an officer or section leader in the Pekalese army

• Able to purchase any of the following non-magic weapons from Sword and Fist and Masters of the Wild: bladed gauntlets, bolas, chain-and-dagger, duom, fukimi-bari (mouth darts), gnomish battlepick, gyrspike, manti, mercurial greatsword, mercurial longsword, mighty nagaika, mighty whip dagger, nagaika, orcish shotput, spinning javelin, spring-loaded gauntlet, stump knife, three-section staff, triple dagger, war fan, whip dagger

• Access to the college workshops. This includes a forge designed to craft arms and armor as well as a workshop for crafting musical instruments

• Access to the following feats: Clever Wrestling, Close-Quarters Fighting, Destructive Rage, Dirty Fighting, Dragon’s Toughness, Dwarf’s Toughness, Expert Tactician, Extended Rage, Extra Rage, Faster Healing, Giant’s Toughness, Greater Resiliency, Greater Two-Weapon Fighting, Hold the Line, Knock-Down, Improved Shield Bash, Improved Sunder, Instantaneous Rage, Intimidating Rage, Monkey Grip, Off-Hand Parry, Pin Shield, Power Critical, Power Lunge, Prone Attack, Remain Conscious, Shield Charge, Shield Expert, Throw Anything

• Access to the following prestige classes: duelist, exotic weapon master, forsaker, master of chains tempest, war master, weapon master

Racial Organizations

For all its Elven sensibilities, Pekal still tends to a degree of segregation. Not all organizations are exclusive to humans, but many organizations have developed to better regulate the other humanoids in the principality.

CHARACTER RPGA NUMBER PLAYER

CLASS LEVEL ALIGNMENT

RACE SUB-RACE SIZE DEITY

CHARACTER RECORD SHEET

AMMUNITION

ABILITY ABILITY ABILITY TEMP. TEMP.

NAME SCORE MODIFIER SCORE MODIFIER

TOTAL ARMORBONUS SHIELDBONUS MODIFIERDEX MODIFIERSIZE NATURALARMOR MODIFIER MODIFIER

=

10

+

TOTAL CURRENTHP/WOUNDS NONLETHAL DAMAGE AACC

________________________

ATTACK BONUS MODIFIER MODIFIER MISC. MODIFIER MODIFIER

R RAANNGGEEDD

ATTACKBONUS

/

SKILLS(UNTRAINED/TRAINED)* + RANKS + =

APPRAISE INT ___________ + ___________ + ___________ = ________________

BALANCE DEX** ___________ + ___________ + ___________ = ________________

BLUFF CHA ___________ + ___________ + ___________ = ________________

CLIMB STR** ___________ + ___________ + ___________ = ________________

CONCENTRATION CON ___________ + ___________ + ___________ = ________________

CRAFT ( ________________________________ ) INT ___________ + ___________ + ___________ = ________________

( ________________________________ )INT ___________ + ___________ + ___________ = ________________

DIPLOMACY CHA ___________ + ___________ + ___________ = ________________

DISGUISE CHA ___________ + ___________ + ___________ = ________________

ESCAPE ARTIST DEX** ___________ + ___________ + ___________ = ________________

FORGERY INT ___________ + ___________ + ___________ = ________________

GATHER INFORMATION CHA ___________ + ___________ + ___________ = ________________

HEAL WIS ___________ + ___________ + ___________ = ________________

HIDE DEX** ___________ + ___________ + ___________ = ________________

INTIMIDATE CHA ___________ + ___________ + ___________ = ________________

JUMP STR** ___________ + ___________ + ___________ = ________________

LISTEN WIS ___________ + ___________ + ___________ = ________________

MOVE SILENTLY DEX** ___________ + ___________ + ___________ = ________________

PANTOMIME WIS ___________ + ___________ + ___________ = ________________

PERFORM( ______________________________ ) CHA ___________ + ___________ + ___________ = ________________

REMOTE VIEW(psion only) INT ___________ + ___________ + ___________ = ________________

RIDE( ___________________________________ ) DEX ___________ + ___________ + ___________ = ________________

SEARCH INT ___________ + ___________ + ___________ = ________________

SENSE MOTIVE WIS ___________ + ___________ + ___________ = ________________

SPOT WIS ___________ + ___________ + ___________ = ________________

SURVIVAL WIS ___________ + ___________ + ___________ = ________________

SWIM STR** ___________ + ___________ + ___________ = ________________

USE ROPE DEX ___________ + ___________ + ___________ = ________________

____________________________________________ _________ ___________ + ___________ + ___________ = ________________

____________________________________________ _________ ___________ + ___________ + ___________ = ________________

____________________________________________ _________ ___________ + ___________ + ___________ = ________________

____________________________________________ _________ ___________ + ___________ + ___________ = ________________

____________________________________________ _________ ___________ + ___________ + ___________ = ________________

____________________________________________ _________ ___________ + ___________ + ___________ = ________________

____________________________________________ _________ ___________ + ___________ + ___________ = ________________

____________________________________________ _________ ___________ + ___________ + ___________ = ________________

____________________________________________ _________ ___________ + ___________ + ___________ = ________________

____________________________________________ _________ ___________ + ___________ + ___________ = ________________

____________________________________________ _________ ___________ + ___________ + ___________ = ________________

____________________________________________ _________ ___________ + ___________ + ___________ = ________________

____________________________________________ _________ ___________ + ___________ + ___________ = ________________

* These skills may be used normally even if the character has zero (0) skill ranks. Space is provided for the addition of skills that require skill ranks before they may be attempted. Once you have selected a class, mark cross-class skills with an ❘ to the left of the skill name.

** Armor Check Penalty, if any, applies.

KEY ABILITY MISC. SKILL

ABILITY MODIFIER MODIFIER MODIFIER

CROSS-CLASS

WEIGHT TYPE SIZE SPECIALPROPERTIES

TOTAL

RANGE ATTACK BONUS DAMAGE CRITICAL TOTAL

© Copyright 2002, 2003 Kenzer and Company. All Rights Reserved. Permission granted to photocopy for personal use only.

H

BASE DEX SIZE TEMP.

ATTACK BONUS MODIFIER MODIFIER MISC. MODIFIER MODIFIER TOTAL

W WEEAAPPOONN

CHECK PENALTY SPELL FAILURE SPECIALPROPERTIES ARMOR MAX DEX

TYPE BONUS BONUS SPEED WEIGHT

A

ARRMMOORR//PPRROOTTEECCTTIIVVEEIITTEEMM

SPECIALPROPERTIES

ARMOR BONUS WEIGHT CHECK PENALTY SPELL FAILURE

S

SHHIIEELLDD//PPRROOTTEECCTTIIVVEEIITTEEMM

SKILLS(TRAINEDONLY) ABILITYKEY MODIFIERABILITY + RANKS + MODIFIERMISC. = MODIFIERSKILL

= + + + +

= + + + +

= + + + +

S

SAAVVIINNGGTTHHRROOWWSS BASE ABILITY MAGIC ____________________ TEMP.

TOTAL SAVE MODIFIER MODIFIER MISC. MODIFIER MODIFIER

F

WEIGHT TYPE SIZE SPECIALPROPERTIES

TOTAL

RANGE ATTACK BONUS DAMAGE CRITICAL

W WEEAAPPOONN

WEIGHT TYPE SIZE SPECIALPROPERTIES

TOTAL

RANGE ATTACK BONUS DAMAGE CRITICAL

W WEEAAPPOONN

Barbarian 1 Chaotic Good

Half-Orc (Common) Half-Dejy (Defohy)

Medium Grarg the Battle Rager

20 +5

Intimidate (based on Str--feat) Str +5 3 +8

G

© Copyright 2002, 2003 Kenzer and Company. All Rights Reserved. Permission granted to photocopy for personal use only. With regard to trademarks, Kingdoms of Kalamar, the Kingdoms of Kalamar logo, the Kenzer and Company logo and kenzerco.com are trade-marks of Kenzer and Company. Dungeons and Dragons, D&D and the Wizards of the Coast logo are trademarks of Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. © 2002 Wizards of the Coast.

TOTALWEIGHT WORN/WIELDED: ______________________ TOTALWEIGHT CARRIED: _____________________

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AGE: ______________________________________________ GENDER: ________________________________________________

HEIGHT: _________________________________________ WEIGHT: ________________________________________________

EYECOLOR: ____________________________________ HAIRCOLOR: ___________________________________________

GENERALDESCRIPTION: _______________________________________________________________________________________

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PLACE OFORIGIN: ______________________________________________________________________________________________

NOTES: _____________________________________________________________________________________________________________

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LIGHTLOAD: __________________________________ MEDIUMLOAD: __________________________________ HEAVYLOAD: __________________________________

LIFT OVERHEAD: _____________________________ LIFT OFF GROUND: ________________________________ PUSH ORDRAG: _______________________________

EQUALS MAX LOAD 2X MAX LOAD 5X MAX LOAD

__________________________________________________ ___________________________________________________ __________________________________________________

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POWERSAVE1D20+ ________________________

KEY ABILITY MODIFIER

FREEMANIFESTATIONS____________________

_________________________________

_______________________________________ _______________________________________

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NUMBER OFPOWERS KNOWN

0 __________ 1ST__________ 2ND__________ 3RD__________ 4TH__________

5TH_________ 6TH_________ 7TH_________ 8TH__________ 9TH_________

PSIONICCOMBAT: 1D20 + DC MODIFIER+ KEYABILITYMODIFIER

0 ______________ 1ST________________ 2ND________________ 3RD________________ 4TH________________

5TH______________ 6TH_______________ 7TH_______________ 8TH_______________ 9TH_______________

NUMBER OF

SAVE DC LEVEL PER DAY SPELLS

NEXTLEVEL

Trail Rations - 2 days 2#

Waterskin 4#

• Class: Fast movement - base move 40' in light or no armor, or when carrying no more than a light load.

• Class: Rage 1/day - gains +4 to STR and CON, +2 Will saves, -2 AC. Lasts 3 rounds +1/CON modifier; character is then fatigued (-2 STR and

CHARACTER RPGA NUMBER PLAYER

CLASS LEVEL ALIGNMENT

RACE SUB-RACE SIZE DEITY

CHARACTER RECORD SHEET

AMMUNITION

ABILITY ABILITY ABILITY TEMP. TEMP.

NAME SCORE MODIFIER SCORE MODIFIER

TOTAL ARMORBONUS SHIELDBONUS MODIFIERDEX MODIFIERSIZE NATURALARMOR MODIFIER MODIFIER

=

10

+

TOTAL CURRENTHP/WOUNDS NONLETHAL DAMAGE AACC

________________________

ATTACK BONUS MODIFIER MODIFIER MISC. MODIFIER MODIFIER

R RAANNGGEEDD

ATTACKBONUS

/

SKILLS(UNTRAINED/TRAINED)* + RANKS + =

APPRAISE INT ___________ + ___________ + ___________ = ________________

BALANCE DEX** ___________ + ___________ + ___________ = ________________

BLUFF CHA ___________ + ___________ + ___________ = ________________

CLIMB STR** ___________ + ___________ + ___________ = ________________

CONCENTRATION CON ___________ + ___________ + ___________ = ________________

CRAFT ( ________________________________ ) INT ___________ + ___________ + ___________ = ________________

( ________________________________ )INT ___________ + ___________ + ___________ = ________________

DIPLOMACY CHA ___________ + ___________ + ___________ = ________________

DISGUISE CHA ___________ + ___________ + ___________ = ________________

ESCAPE ARTIST DEX** ___________ + ___________ + ___________ = ________________

FORGERY INT ___________ + ___________ + ___________ = ________________

GATHER INFORMATION CHA ___________ + ___________ + ___________ = ________________

HEAL WIS ___________ + ___________ + ___________ = ________________

HIDE DEX** ___________ + ___________ + ___________ = ________________

INTIMIDATE CHA ___________ + ___________ + ___________ = ________________

JUMP STR** ___________ + ___________ + ___________ = ________________

LISTEN WIS ___________ + ___________ + ___________ = ________________

MOVE SILENTLY DEX** ___________ + ___________ + ___________ = ________________

PANTOMIME WIS ___________ + ___________ + ___________ = ________________

PERFORM( ______________________________ ) CHA ___________ + ___________ + ___________ = ________________

REMOTE VIEW(psion only) INT ___________ + ___________ + ___________ = ________________

RIDE( ___________________________________ ) DEX ___________ + ___________ + ___________ = ________________

SEARCH INT ___________ + ___________ + ___________ = ________________

SENSE MOTIVE WIS ___________ + ___________ + ___________ = ________________

SPOT WIS ___________ + ___________ + ___________ = ________________

SURVIVAL WIS ___________ + ___________ + ___________ = ________________

SWIM STR** ___________ + ___________ + ___________ = ________________

USE ROPE DEX ___________ + ___________ + ___________ = ________________

____________________________________________ _________ ___________ + ___________ + ___________ = ________________

____________________________________________ _________ ___________ + ___________ + ___________ = ________________

____________________________________________ _________ ___________ + ___________ + ___________ = ________________

____________________________________________ _________ ___________ + ___________ + ___________ = ________________

____________________________________________ _________ ___________ + ___________ + ___________ = ________________

____________________________________________ _________ ___________ + ___________ + ___________ = ________________

____________________________________________ _________ ___________ + ___________ + ___________ = ________________

____________________________________________ _________ ___________ + ___________ + ___________ = ________________

____________________________________________ _________ ___________ + ___________ + ___________ = ________________

____________________________________________ _________ ___________ + ___________ + ___________ = ________________

____________________________________________ _________ ___________ + ___________ + ___________ = ________________

____________________________________________ _________ ___________ + ___________ + ___________ = ________________

____________________________________________ _________ ___________ + ___________ + ___________ = ________________

* These skills may be used normally even if the character has zero (0) skill ranks. Space is provided for the addition of skills that require skill ranks before they may be attempted. Once you have selected a class, mark cross-class skills with an ❘ to the left of the skill name.

** Armor Check Penalty, if any, applies.

KEY ABILITY MISC. SKILL

ABILITY MODIFIER MODIFIER MODIFIER

CROSS-CLASS

WEIGHT TYPE SIZE SPECIALPROPERTIES

TOTAL

RANGE ATTACK BONUS DAMAGE CRITICAL TOTAL

© Copyright 2002, 2003 Kenzer and Company. All Rights Reserved. Permission granted to photocopy for personal use only.

H

BASE DEX SIZE TEMP.

ATTACK BONUS MODIFIER MODIFIER MISC. MODIFIER MODIFIER TOTAL

W WEEAAPPOONN

CHECK PENALTY SPELL FAILURE SPECIALPROPERTIES ARMOR MAX DEX

TYPE BONUS BONUS SPEED WEIGHT

A

ARRMMOORR//PPRROOTTEECCTTIIVVEEIITTEEMM

SPECIALPROPERTIES

ARMOR BONUS WEIGHT CHECK PENALTY SPELL FAILURE

S

SHHIIEELLDD//PPRROOTTEECCTTIIVVEEIITTEEMM

SKILLS(TRAINEDONLY) ABILITYKEY MODIFIERABILITY + RANKS + MODIFIERMISC. = MODIFIERSKILL

= + + + +

= + + + +

= + + + +

S

SAAVVIINNGGTTHHRROOWWSS BASE ABILITY MAGIC ____________________ TEMP.

TOTAL SAVE MODIFIER MODIFIER MISC. MODIFIER MODIFIER

F

WEIGHT TYPE SIZE SPECIALPROPERTIES

TOTAL

RANGE ATTACK BONUS DAMAGE CRITICAL

W WEEAAPPOONN

WEIGHT TYPE SIZE SPECIALPROPERTIES

TOTAL

RANGE ATTACK BONUS DAMAGE CRITICAL

W WEEAAPPOONN

Bard 1 Chaotic Good

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