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3. Materiales y métodos

3.4. Diseño de investigación

3.4.2. Plan de ejecución de la información

Wall Typical Site

9 Bank, Science lab

8 Downtown

7 Urban area

6 Countryside

5 Wilderness, graveyard

4 Shrine, temple, church

3 Supernatural site

2 Impressive dragon nest

Every two successes adds or subtracts one dot from the At-tribute. Driving an Attribute to zero adds three more successes beyond this number. Example: For Li Chen to drive Po Fat’s attribute from two to zero requires seven successes.

Summon the Dragon Boat: This very special power can only be used at dragon nests. It allows the Shinma to travel between dragon nests and enter the spirit worlds in a limited fashion.

To begin this ritual, the character must possess a fi gurine of a dragon boat, made of the color of jade allied to their kwannon-jin’s element. The chu jung and nyan use red jade; suijen and heng po have black jade craft; komuko and hanumen possess yellow jade fi gurines; chu-ih-yu and tanuki employ white jade;

and hou-chi and fu-hsi have boats of blue or green jade.

To begin the ritual, the hsien stands near the focal point of the dragon nest and calls an Elemental, who waits in the Mirror Lands, just on the other side the Wall from the hsien. This being must be bargained with or Summoned to act as a ferryman for the dragon boat. (Most often the hsien presents the boat to the elemental as part of the bargain).

Now the character begins the dragon boat I Chih. Most masters of the dragon nests possess maps of the other dragon nests linked to their own. The Storyteller should add a success for every 100 miles of real distance between the nests and, perhaps, more if the dragon lines between the nests are weak or seldomly traveled. The boat will only carry one unless the player uses Abundance to effect more travelers, and anyone may ride along.

If the I Chih is unsuccessful, the elemental will lose faith in the character and depart. The entire ritual must be repeated. A botch sullies the dragon nest, and shatters the boat. The owner of the nest must spend a day purifying the site before the dragon boat ritual can be performed again. As you can imagine, the caster will have earned his or her enmity.

Yin Effects — Exorcise Elemental Spirit, Diminish El-emental Soul

Yang Effects — Summon Elemental Spirit, Nurture El-emental Soul

••• Raiment of the Elements

This I Chih gives the hsien full control of the elemental nature of her mortal form. This has manifold effects. To begin with, she can take on the appearance of the element. The hsien can merge with the element of this I Chih and travel through it — recon-stituting her form when fi nished. The character may subsume small objects of the correct element in their body — perfectly hiding them. The hsien using this I Chih can also understand the properties of objects he merges with or subsumes.

Modifi ers: This I Chih cannot target another individual.

All of the effects target the hsien, or inanimate objects. The most common modifi ers for this power are: Domain, Abundance, Continuance, Circumstance, Magnitude.

The Enfolded Object: This effect allows the hsien to hide things of the appropriate element within their own elemental spirit. They can roughly double their mass when enfolding objects. Once hidden, it cannot be discovered, since its spirit

becomes mingled with the hsien’s.

Use the modifi ers to describe the hidden object and how long it will remain hidden. Using this power, someone that knows Tieh Tan can easily hide knives, crowbars, etc. Cohort effect must be used to hide some items made from more than one element. The metal portion of guns, for instance, needs Metal Alchemy, but the gunpowder needs this I Chih from Earth Alchemy

Paths of the Elements: This power allows the hsien to liter-ally merge with and “fl y” through objects made of the element!

The hsien must touch the object that she merges with and it needs to be roughly the same mass.

This power must take advantage of Domain to govern the distance traveled. The Shinma does not have to move. Often, this I Chih is used to hide or spy on others by remaining in one place. (Adding no extra successes for Domain allows the hsien to remain still or travel 10 yards from the origin of the effect.)

Continuance controls how long the Shinma may use the ability at one casting. At the end of the effect, Shinma must

“step” out of the substance they are traveling through or they are literally spit out, thus, suffering horrible wounds (two Health Levels of aggravated damage).

This hsien’s ability to perceive the outside world while moving through an element is diffi cult; all Perception rolls are made at +2. Since the Chi of the Shinma is active during the effect, no I Chih can be cast while traveling the Paths of the Elements.

Most items must be enfolded (see above) or they do not go with the Shinma. Magical talismans and all form of jade readily travel with the hsien, due to a their supernatural nature.

For some unknown reason, silk worn by a hsien will travel with them down the Elemental Paths. Members of the Li Shen say this exception is due the August Personage of Jade’s sublime modesty. One hated having a bunch of nude hsien show up when summoned during the Second Age!

Earth — These paths include any manner of earth, rock or stone.

Metal — Metal paths have become almost ubiquitous as copper wire spreads all over the Middle Kingdom. The metal skeleton and ductworks that weave through skyscrapers are also a ready path for those who know this Tieh Tan I Chih.

Fire — Fire was once limited to pools and paths of magma, or perhaps burning buildings. But as electrifi cation and even optical fi ber spreads over the world, so to do the Paths of Fire.

Water — As distasteful as they are, sewers offer great arter-ies of transport about the lands of mankind. Thankfully, rivers, streams and oceans still cover most of the Earth.

The Dragon of the Eight Breezes gave the Shinma who learn Shui Tan another option — the power to travel invisibly on the paths of wind. Masters of Shui Tan also enjoy traveling on barges of cloud. Unfortunately, this power is very dangerous since hsien do not have the power to resist strong winds — they will be blown miles from where they wished to travel. Some foolish ones are literally sucked into storms and rematerialize thousands of feet from the ground!

Wood — Fine networks of root, fungus and moss create a great roadway through which practitioners of Lin Tan can travel.

Besides, wood is a common construction material for houses all over the Middle Kingdom.

Elemental Form/Elemental Fist: This power allows the Shinma to transmute their bodies into one of the elements.

The laws of the Middle Kingdom still have some sway, though.

Fire bodies must have fuel, and water bodies must have some container, for example.

As with Paths of the Elements, normal items are not trans-muted unless innately magical or made of jade.

By transforming their fi sts and feet, Masters of Wood, Earth, Metal and Fire can boost their damage in combat. Each success adds a die of damage to martial arts damage rolls.

•••• Awaken the Elements

With this terrifying I Chih, the hsien regains his power to command the elements of the Middle Kingdom. They can be summoned, shaped, moved, toyed with and sundered. Powerful members of the Ministry of Water can call down rain, divert streams, etc. Some fu hsi can make trees caper about like lambs in springtime!

Modifi ers: The most common modifi ers for this power are: Domain, Abundance, Continuance, Circumstance, Harm, Magnitude

Awaken True Jade: This I Chih empowers the hsien to create true jade. Each point of Chi “awakened” requires two successes. Creating Yin-aspected jade calls for a Yin roll, and vice-versa for Yang-aspected jade. Jade that has both Yin and Yang Chi requires two I Chih rolls.

Move Elements: Think of this power as a kind of telekine-sis. Objects made of the element can be moved about as if they had a will of their own by using Magnitude of Form to regulate the size of the object moved. Continuance regulates how long it stays animated. Domain controls how far the caster can stay from the object animated by this power. The object moves at a walking pace; an additional success makes the object move at the caster’s running speed.

Hsien employ this power to attack, using Domain to control the range, and the Harm modifi er to determine damage.

Shape/Sunder Element: This power can cause the element to take on a certain shape or break apart. Magnitude of Form regulates the size of the object shaped. Magnitude of Change regulates the shape. Making water whip about like a snake would call for three extra successes, for example, since that is a signifi cant change from what water normally is capable of doing.

This effect can be combined with Move Elements to make a real “water” buffalo, or walking statues.

Summon Element: Magnitude of Form is used to control the size of the element summoned. The element is brought from the nearest source. The hsien cannot control where the element is summoned. Therefore, a hsien cannot summon all the water out of a human being.

Summoning an element is incredibly diffi cult. All the extra successes from Magnitude of Form are doubled, and even

the lowest level costs one extra success (a hand-held object, a basket, bucket, a potted plant). In the spirit Worlds, the cost is tripled.

Yin — Elements can also be moved. It would be very inconvenient for a balcony to suddenly give way under one’s enemies, no?

Yang — The most common Yang effect is to simply make the elements strike out at the hsien’s foes. Fire can be made to gout from the hsien’s fi sts, or lighting from his eyes.

••••• Master the Elements, Throne of Jade

This I Chih gives the hsien the ability to exchange the characteristics of one example of her element with another, and transmute one example into another. The element’s pliability, hardness, color, chemical characteristics, textures — all are mutable in the hands of a master.

For example, granite can be transformed into sand, or made as pliable as clay! A blade of grass could have the rigidity of oak, or a pine tree could bear peaches. Masters only have control of their element and its characteristics, so it’s best to state both examples in order to keep the players focused on the limits to this I Chih: “I call upon P’an Ku to transmute this emerald into a lump of clay,” for example.

Jade can be destroyed via this power, but its unique char-acteristics cannot be duplicated or created.

Cohort effects allow the hsien to give characteristics of one element to another, or even transform one element into another. A powerful hsien can turn wood into gold (Metal and Wood Alchemies); water could cease to make creatures wet (Water and Earth), wood refuse to burn (Wood and Earth or Metal). To attempt any of these effects, she must possess both Alchemies at Level 5!

Exchange Properties: Magnitude of Form is necessary to judge the size of the object effected and Magnitude of Change can be used to judge the extent of the change. Use the temperature guideline to judge this. Giving a rock the hardness of diamond may be a basic change, calling for just one extra success. Giving muddy soil the hardness of diamond would, however, be a major change, needing fi ve extra successes. Use common sense and the examples as your guide.

Transmute Element: As with Exchange Properties, this requires Magnitude of Form and Magnitude of Change. Since this power, by its very nature, involves a more radical modifi ca-tion of the Middle Kingdom, even the most innocuous use of this power is usually a basic change (requiring three successes.) Basically, the storyteller should make this more diffi cult than exchanging properties.

Modifi ers: Magnitude of Form decides how much of a substance can be effected, while Magnitude of Change governs the extent of the change. None of these effects are considered natural and will revert to their natural state unless Continu-ance is used.

The most common modifi ers for this power are: Domain, Abundance, Continuance, Circumstance, Harm, Magnitude.

Yin — Since all the characteristics of an element can be toyed with, the heat of a raging oil fi re can be reduced to the heat of an alcohol fl ame.

Yang — Water can be made to be super-oxygenated, al-lowing people to breathe it. Also, when combined with other Level 5 I Chih, one element can be transform into another;

lakes can be made to burn, etc.!

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