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Pruebas de Evaluación de Reposacabezas

ESPECIFICACIONES DE ALTURA PARA REPOSACABEZAS

2.4 Pruebas de Evaluación de Reposacabezas

The Bossonians already have their own template in Conan

the Roleplaying Game. Of medium height and complexion,

the Bossonians are an agrarian culture famed for its archers and its defensive skills. Bossonians have brown or grey eyes and are descended from an aboriginal race, conquered by a tribe of Hyborians early in the first ages of the Hyborian drift. Many have a strong if rough sense of justice; the civilised code of honour is common among the Bossonian soldiery. Dexterity is the prised ability. The ability to move silently, hide and shoot accurately are all Bossonian specialities. Strength aids in pulling the larger Bossonian longbows and Intelligence aids in gathering the necessary skills to survive in their border situations.

Skills and Feats

Bossonians are Hyborians with the Bossonian template, and A Bossonian is adaptable and may choose two skills that for him are always treated as class skills, whatever his character class. However, these choices are often determined by the character’s social order. Rules concerning the Adaptable trait and Background Skills can be found in Conan the

Roleplaying Game.

Labourers: Adaptable and background skills for the brave

Bossonian labourer character should be chosen from Craft (bowyer), Listen, Move Silently, Hide or Survival. He gains a +2 competence bonus to all checks with those two skills. A Bossonian may choose any two skills as Background skills in addition to Craft (bowyer). If of the labourer order, these should be chosen from Alertness, Hide, Knowledge (geography), Listen, Move Silently, Profession (farmer), Stealthy or Survival if the character is native to the Bossonian Marches. Ranged combat feats are also appropriate for a Bossonian commoner. Bossonia is mostly frontierland, so even the commoners are always on the lookout for skirmishes with barbarians and enemies.

Free Townsfolk: Bossonian free townsmen are daring

tradesmen and bold merchants. The adaptable skill set and

background skills set the character chooses from should be Appraise, Craft (any mundane), Perform or Profession skills. Profession (merchant) is by far the most common of the skills known by the free townsfolk in Attalus. Other professions include guild masters, aldermen, bailiffs and prostitutes. Free townsmen choose feats that enhance their skills, including social skills, for such skills enhance their ability to produce income. Examples include Alertness, Appraise, Skill Focus (Craft (any mundane)), Skill Focus (Profession (any)), Craftsman (from Conan: The Scrolls

of Skelos), True Professional, Negotiator, Performer and

Persuasive. Bossonian townsfolk never forget they are still in frontierland, regardless of the relative comforts of their cities. Ranged combat feats are also taken by Bossonian free townsfolk, who defend their cities with archery. Bossonian townsfolk hold archery tournaments and contests at nearly any available opportunity.

Aristocratic: There are no Bossonian aristocrats. In

order to dominate the Bossonians and incorporate them into Aquilonia, all the land is owned by other types of Aquilonians. Some may have traces of blood from old blood-lines and may have the Noble Blood feat, but they are still not of this social order – at least not until some Player Character rises from the masses and leads a revolution.

Clergy: The adaptable and background skills

for the plucky Bossonian priesthood should be chosen from Knowledge skills, especially Knowledge (nature). Survival is another good choice

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because Bossonians are frontiersmen and pride themselves on their outdoor skills almost as much as they do their archery talents. Characters of this social order and with the commoner class must spend skill points on literacy. Feats such as Knowledgeable, Leadership, Menacing Aura, Persuasive, Priest, Skill Focus (Knowledge (any)), Stealthy and Steely Gaze are common with this social order. Many Bossonians with noble blood escaped to this social order when Bossonia was absorbed into Aquilonia, so Noble Blood is a still a fairly common feat among the clergy. Bossonian clergy also practise archery with enthusiasm, so ranged combat feats are common among this social order.

Honour and Allegiance

Bossonians should adhere to a civilised code of honour as detailed in the Conan the Roleplaying Game. This code is essential to their survival in the border lands. The mercenary code of honour is another option for Bossonian characters. Three allegiances should also be chosen for each Bossonian character. Although allegiances vary from manor to manor, most Bossonians hold the following three allegiances: Aquilonia; Bossonia; their manorial feudal lord. Free townsmen have an allegiance to their guild and possibly to their aldermen.

Class Guidelines

Prohibited Classes: Barbarian, Noble, Nomad and Pirate

are Bossonians’ prohibited classes. Bossonia is proud of its civilisation, so native barbarians are virtually non- existent. The nobles of the Bossonian Marchers tend to be central Aquilonians. Few Bossonians are every granted noble status and even fewer are of royal or noble families. The Bossonians live by agriculture and tend to favour walled cities or villages. In order to maintain control of Bossonia, those who own the land are rarely Bossonians, so any nobles encountered in the Bossonian Marches are usually Aquilonians of other types. The nomadic lifestyle is both unnecessary and impractical for the Bossonians. As a land-locked nation, few Bossonians will ever have the opportunity to meet a pirate; much less become one at first level.

Of course, Bossonians often leave Aquilonia as mercenary soldiers, so they may have opportunity to take up these classes later. Few will abandon their civilised nature to embrace barbarism but one always hears tales of civilised men ‘going native’, taking up with savage tribes and living their lifestyle. Some few Bossonians may be granted the status of knights and officers or given noble status through bravery and armed combat. Bossonians have a keen eye for archery and are naturals to attempt

to learn Hyrkanian horse archery and learning a nomadic lifestyle. Pirates and military craft know the power of archery, so many Bossonians are recruited on ships as marines (soldier-pirates).

Favoured Class: The favoured class for the Bossonian is

soldier. This is an excellent choice because of the bonus class feats and the bonus feats for choosing a favoured class. Bossonian soldiers tend to put ranks in Craft (bowyer), Knowledge (geography), Perform (guard mount) and Search, with Craft and Search being the predominate skills chosen. Bossonians are indifferent horsemen, so Ride is rarely invested in while serving in Bossonia. Skirmisher and Heavy Infantry are the favoured formation combat styles chosen by Bossonian soldiers. Archery feats, such as Point Blank Shot, Far Shot, Precise Shot, Ranged Finesse, Rapid Shot, Weapon Focus (Bossonian longbow), Weapon Specialisation (Bossonian longbow) and Improved Precise Shot are typical feats taken by the Bossonian soldiers. Bossonians are well known for their archery skills, although few learn to fire a bow from horseback, so Mounted Archery will be a rare feat for the Bossonian character. Bossonian characters are so soldier oriented that many who opt for other paths still take several levels in soldier. Some of the multi-class options are discussed below.

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Borderer: Bossonia sponsors many borderers, whose

Archery Combat Style is appreciated by the archery- minded Bossonians. The Bossonian racial bonus to defensive fighting and the borderer’s favoured terrain bonuses to Dodge Defence work together wonderfully. Many Bossonians multiclass with solder and borderer, creating an excellent scout-type character. Many of these scouts know Pictland and Cimmeria nearly as well as they know the Marches, so Knowledge (geography) is a natural choice of skill for these characters. Craft (bowyer), Hide, Listen, Move Silently, Spot and Survival are usually kept as high as possible to help these characters combat the Picts and the Cimmerians. In addition to archery feats, feats such as Alertness, Sleep Mastery and Stealthy are often taken by Bossonian borderers and scouts. Many feats from Conan: Across the Thunder River, such as Out of Thin Air, are highly appropriate for Bossonian borderers and scouts.

Scholar: Bossonian scholars are rarely sorcerous. Most

Bossonian scholars will be engineers and adjutants. The engineers build cities or, if they are military minded, siege engines. The adjutants are scholar/soldiers, the advisors to military leaders. Instead of learning new sorcery styles, Bossonian scholars take skill focus feats to supplement their soldier bonus feats. The Bossonian engineer or adjutant knows his strength lies in his skills and knowledge. They know how to bring down walls and what lies beyond the next wooded hill. Their soldier bonus feats (if the character has multi-classed) will still focus on archery for most Bossonians.

Thief: There will be few thieves among the Bossonians

save as soldier/thieves, who are trained as guerrilla fighters, able to combine their sneak attacks with their archery. Feats such as Culling the Weak and Out of Thin Air (from

Conan: Across the Thunder River) are extremely useful

to the Bossonian guerrilla. Other Bossonians combine borderer with thief to become effective bounty hunters. Bossonian characters almost always have a bow of some sort on hand and most have Bossonian longbows if possible. Brigandine coats are common suits of armour for Bossonians. Hand-axes and light swords are also common equipment for these characters.

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