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Segundo Informe Comisión de Minería

In document Historia de la Ley Nº (página 180-200)

III. ESTRUCTURA DEL PROYECTO APROBADO POR LA COMISIÓN: artículo único y dos artículos transitorios

2.5. Segundo Informe Comisión de Minería

character based on the deity you serve, this choice has a big effect on who your character is. Usually, you’ll pick a god who fits with how you want to roleplay your character.

On the rules side of things, you can take a look at the channel Divinity feats for the different deities, and at the domains from Divine Power you can access as a follower of each deity. These allow you to have a little more of the deity’s theme come through in your powers.

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Avenger Essentials: Divine Retribution

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Corellon: You are a sworn enemy of the follow-

ers of Lolth, and you know that many who do evil are doing so in her name—whether they know it or not. Though your true enmity is for the Spider Queen, you believe that all who serve evil are aiding Lolth, if sometimes indirectly, and must be stopped—by vio- lent means, if necessary.

erathis: For you, those who sow chaos in the

middle of an organized, peaceful society are threat- ening to tear down civilization. You seek out and dispense punishment to those who would permit the chaos of the wilds to overthrow civilization by weak- ening its defenders.

Ioun: Anyone who would destroy knowledge,

whether through carelessness or in the hopes of sup- pressing it, is an enemy of your faith. Worse yet are those who would keep secret knowledge for them- selves while leaving others in ignorance; rulers that forbid their followers to learn to read and write, for example, are begging to be brought low by your blade.

Kord: As the servant of the Lord of Battle, you

seek out those who make worthy foes and test their mettle. However, those who are wanton with their strength must be stopped, for although prowess is to be respected it must be used with honor.

melora: Those who defile the natural world

declare themselves your enemy with every act. You are dedicated to protecting the world from both wanton defilers as well as creatures that should not be. You set the world right by dispensing the will of Melora.

moradin: For you, Moradin’s creed is to protect

your friends, family, and allies with no mercy for those who would threaten them. Although revenge for wrongdoing is acceptable, you are compelled

to preemptively rid the world of those who might become a threat to your people in the future.

Pelor: As a servant of Pelor, you know that true

justice comes from liberating the oppressed and seeing to it that those who would make others suffer do not live long enough to continue their evil ways. You are the guard that stands against the rise of evil, and you must slay those who spread darkness before they can harm others.

the raven Queen: You are death’s reaper—the

hand of the Raven Queen. By her grace and your will, those who seek to evade the natural order of things—such as those who seek vile undeath—must be ushered on to the Raven Queen’s embrace. death is the domain of your mistress; if it comes, it is her will that your blade brings it.

Sehanine: You are sworn to prevent those who

hurl themselves zealously after a cause, no matter how good, from bringing harm to the world. Though you declare yourself devoted, zealots and tyrants end up rending the world in their struggles, no matter how well intentioned. It is your duty to stop those atrocities from occurring before they can begin.

Avenger Builds

For the avenger, much of your build support is built right into your powers. Though each build has a class feature that addresses an aspect of being an avenger of that build, for the most part your build is most apparent when using powers that feature rider mechanics for your build.

An avenger’s build choice affects the second- ary ability score that you use, and likely most of your power choices. The main choices you face are described here.

Weapon or Holy Symbol: Though primarily a concern in power choice, the build you choose should also reflect well on whether you choose to take any implement powers. The commanding avenger and the isolating avenger both have class features that trigger off you being in the middle of melee (likely making a lot of weapon attacks); alternatively, the pursuing avenger doesn’t mind if his or her oath of enmity target escapes a bit, which makes using implement powers from range more viable.

Isolation: As mentioned above, one of your biggest choices in selecting a build is to decide whether you want to isolate your enemies (both from their allies and yours) or whether you want to wade into the thick of combat. Both the commanding and isolating avengers like being around other allies and enemies (respectively), whereas the pursuing avenger is going to want to pull his or her enemies off to one side and keep them there.

Damage or Utility: Two of the avenger’s builds provide class features that boost damage: the commanding avenger and the isolating avenger. The pursuing avenger’s class feature adds utility but does not add to your damage.

Skills: Since the avenger’s secondary ability score is tied to its class feature, your aptitude with skills likely also hangs on your build choice. If you want to make the best use of dexterity-based skills, such as Acrobatics, Stealth, or (by spend- ing a feat) Thievery, then the pursuing avenger is for you. otherwise, the other two builds most benefit Intelligence-based skills such as Religion or (through spending feats) skills such as Arcana and History.

In document Historia de la Ley Nº (página 180-200)