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CAPITULO 2 TECNOLOGIAS DE INFORMACIÓN Y COMUNICACIÓN

2.4 REDES INALAMBRICAS .1 TECNOLOGÍA WIMAX

2.4.2 TECNOLOGÍA BLUETOOTH

To Exalted Lord Ptra, he who walks the sky and in whose eyes the night stars dwell. To your great glory I: Karitamen, King of these lands, destroyer of Orcs, ruler in justice and master in war commend myself. To the divine God Usirian, he whom we all adore, I also commend myself. By the reliable stroke of thy stylus may the order for a life of long days issue forth; may my feet grow old by walking in thy divine presence.

I claim blood of royal descent, spat forth from thy divine matter, most High God Ptra. By your ineffable will, I have been brushed by the silver feathers of learned Tahoth. I who learnt well the ways of the stylus, yea, and the scrolls of my forefathers, serve and shall ever serve the invincible King of Kings Amenemhetum, he who is called “The Great.” By his will have I this, my kingdom, carved red from the hands of the Green Races. For from my first step upon my lands, I have laid them low with my own sword; when all others fled in fear, I stepped forth to battle. Full 10,000 I slew with mine own blade. I who know no defeat have driven the Orcs before my war chariot. I who have fed Djaf, master of Jackals, a full 250,000 ears count this the least of my works, for does not Usirian, he whom we all adore, not gather up such with but one breath of his divine lungs?

With my second step, full of the strength of Geheb’s hounds, my legion, letting forth a great roar, rushed forth and slew full 20,000 barbarian men. I who flayed their pale skin earnt the love of Amenemhetum with this victory, and he raised me up. Thus I became King, and the backs of a full 100 savages was not enough to contain the map of my holdings.

Thus with my third step, the peoples of my Kingdom did love me and called me deliverance and justice. Yea, and the spirit of yellow-eyed Basth moved within them, and they called that should I reign for a full 1000 years it would be too short a time. They named me Karitamen, the King that can not be killed, he that rolls victory before him like the beetles of the desert.

Chapter V: The Tomb of the Liche Lord

Effect: Placing at least 100 pounds of pressure on this step causes a scything blade to lash across its surface, severing anything it encounters. Any on the step must succeed on a Challenging (–10%) Agility Test or lose his foot (50% chance of either), resulting in a Damage 5 hit and a permanent Movement Characteristic reduction to 1. This trap instantly resets 50% of the time.

Treasure

Once, these steps were inlaid with gold, forming images of the sun, the stars, the moon, and the sacred river. Swirling sand and grit have scoured away all the filigree, leaving naked stone. The only thing that remains is a worn cartouche that marks this place as Karitamen’s final resting place.

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At the top of the steps stands a pair of towering doors, scoured clean by the whipping wind and sand. The environment has made these doors practically invisible to anyone not in the valley.

Two massive columns flank a pair of massive doors. Though the sand has mostly erased the features of this place, you can just make out that on each door, there is a faint carving of a man standing with his legs apart and arms crossed. Above the figures, and overlapping each door, is a large circular depression.

The doors are partially ajar, with one opened inward.

Karitamen’s tomb was once an impressive site. Sadly, as the portion most exposed to the elements, much of the tomb’s facade has worn away. The massive columns are cut from granite and were once faced with gold and gleaming red quartz. Each column depicted scenes from the life of the Death Scarab, showing his rise through the military, his major victories, his ascension to the throne, and several of his major accomplishments as king. Some of these images remain intact, but there’s not enough here to make sense of the particulars.

The doorframe is in terrible shape, revealing dark gaps in its construction, as the precious wood that framed the doors is long gone. A Challenging (–10%) Search Test in the area reveals a shattered cartouche, buried in the sand, and whatever was inscribed upon—Karitamen’s name and titles—has long since been worn away. A second, now blank, cartouche still stands low on the left side. It once served as a warning.

The doors are made of granite and still feature bits of plaster and paint that once glorified Karitamen.

A Character who succeeds on a Challenging (–10%)

Academic Knowledge (Theology) Test knows that once the king is placed within and the burial ceremony completed, the doors are sealed and never opened again. The depression in the doors once held the seal.

Beyond the doors, PCs can see a worn and bent disc on the floor just inside. This is the seal. It has been removed, though whether it was pried loose and then cast aside or pulled free when the door was yanked open is difficult to say.