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5. Funciones

5.13 Ventiladores fuente

InSec Troopers

The generic enforcement teams available to the Ministry of Internal Security. More than enough to keep the population in line, they will struggle to take on proper military opposition.

WS BS S T Ag Per Int Wp Fel

30 30 (3)0 (3)0 (3)0 (3)0 (3)0 (3)0 (3)0

Movement: 3/6/9/18

Wounds: 2 (Minion) for troopers, or 10 for officers or senior officers. Senior officers should get a random minion equipment upgrade.

Skills:

Awareness (Per), Speak (Low Gothic) (Int), Common Lore (Imperium) (Int), Common Lore (Administratum) (Int), Scholastic Lore (Judgement) (Int), Intimidate (S). Officers and senior officers also have Command (Fel)

Talents:

Pistol Training (Las), Melee Weapon Training (Primitive). Senior officers will receive any weapon training talents to use any unusual weapons they possess.

Weapons:

Laspistol (Pistol; 60m; S/-/- ; 1D10+2 E; Pen 0; Clip 30; Reload Full; Reliable) Sword (Melee; 1D10+3 R; Pen 0; Balanced, Primitive)

Equipment: Micro-bead Vox Armour:

PDF Troopers

The Amaymon Planetary Defence Force is, like all PDFs, a volunteer militia force. That said, its troops are dedicated and fairly well trained, and equipped to the same standard as most regular Imperial Guard units.

WS BS S T Ag Per Int Wp Fel

30 35 (3)0 (3)0 (3)0 (3)0 (3)0 (3)0 (3)0

Movement: 3/6/9/18

Wounds: 2 (Minion) for troopers, or 10 for officers or senior officers. Senior officers should get a random minion equipment upgrade.

Skills:

Awareness (Per), Speak (Low Gothic) (Int), Common Lore (Imperium) (Int), Common Lore (War) (Int), Common Lore (Tactica Imperialis) (Int). Officers and senior officers also have Command (Fel)

Talents:

Basic Weapon Training (Las), Pistol Training (Las), Melee Weapon Training (Primitive). Senior officers will receive any weapon training talents to use any unusual weapons they possess. Weapons:

Laspistol (Pistol; 60m; S/-/- ; 1D10+2 E; Pen 0; Clip 30; Reload Full; Reliable) or Lasgun (Basic; 100m; S/3/- ; 1D10+3 E; Pen 0; Clip 60; Reload Full; Reliable) Short Sword (Melee; 1D10+2 R; Pen 0; Primitive)

Frag Grenade (Thrown; 9m; S/-/- ; 2D10 X; Pen 0; Blast (4) ) Equipment:

Officers and Senior Officers have a Micro-bead Vox Armour:

Sanctity Thugs

Once the acolytes graduate from an irritation to a potential threat, Minister Otto will attempt to have them killed. These toughs-for-hire are no professional soldiers, but with surprise on their side and a vicious streak in their nature they can be quite dangerous.

WS BS S T Ag Per Int Wp Fel

30 30 (3)0 (3)0 (3)0 (3)0 (3)0 (3)0 (3)0

Movement: 3/6/9/18 Wounds: 2 (Minion) Skills:

Awareness (Per), Speak (Low Gothic) (Int), Common Lore (Underworld) (Int), Secret Tongue (Gutter) (Int)

Talents:

Pistol Training (SP), Melee Weapon Training (Primitive); Double Team. Weapons:

Stub Automatic (Pistol; 30m; S/3/- ; 1D10+3 I; Pen 0; Clip 9; Reload Full) Chain or Flail (Melee; 1D10+5 I; Pen 0; Primitive, Flexible)

Armour:

Imquisitorial Stormtroopers

Captain Dawson's men are Imperial Guard veterans hand-picked from the Crusade forces. They have served with the Inquisition for long enough to know that they will one day be asked to lay down their lives for a cause they will not understand.

WS BS S T Ag Per Int Wp Fel

35 35 (3)5 (3)5 (3)5 (3)5 (3)0 (3)5 (3)0

Movement: 3/6/9/18 Wounds: 2 (Minion) Skills:

Awareness (Per), Speak (Low Gothic) (Int), Common Lore (Imperium) (Int), Common Lore (War) (Int), Common Lore (Tactica Imperialis) (Int), Forbidden Lore (Inquisition) Int), Climb (Ag). Officers also have Command (Fel).

Talents:

Pistol Training (Las), Basic Weapon Training (Las), Melee Weapon Training (Primitive), Rapid Reload, Nerves of Steel. A reasonable proportion of the stormtroopers will carry assault weapons and will have appropriate weapons training for their armament.

Weapons:

Assault Hellgun (Basic; 110m; S/3/5; 1D10+3 E; Pen 4; Clip 40; Reload 2Full) Hellpistol (Pistol; 35m; S/-/- ; 1D10+3 E; Pen 3; Clip 20; Reload 2Full) Mono Shortsword (Melee; 1D10+2 R; Pen 2)

Frag Grenades (Thrown; 9m; S/-/- ; 2D10 X; Pen 0; Blast (4) ) Equipment:

Micro-bead Vox

Laser Dot Sight for Assault Hellgun Armour:

League Cultists

The rank-and-file of Semyaza's organisation is made up of fairly generic looking cultists, wielding ornate blades and rather a lot of blatantly obvious chaos iconography. In truth, of course, none of them are chaos worshippers or even know what chaos is – and this may be noticed by an astute acolyte in interrogations or by the absence of battle cries praising the dark gods. As far as they are concerned the eight-pointed star is simply the League's symbol, selected by Semyaza. Which it is – Semyaza selected it for the express purpose of attracting the attention of the Inquisition and the Unforgiven to Amaymon.

WS BS S T Ag Per Int Wp Fel

25 25 (2)5 (2)5 (2)5 (2)5 (2)5 (2)0 (2)5

Movement: 2/4/6/12 Wounds: 2 (Minion) Skills:

Speak (Low Gothic) (Int), Common Lore (Imperium) (Int) Talents:

Pistol Training (SP), Melee Weapon Training (Primitive) Weapons:

Stub Automatic (Pistol; 30m; S/3/- ; 1D10+3 I; Pen 0; Clip 9; Reload Full) Shortsword (Melee; 1D10+2 R; Pen 0; Primitive)

Armour:

League Soldiers

The reason that the League of Semyaza has proved so much more dangerous than any of its predecessor rebel groups – aside from Semyaza's skill as a tactician – is the core of members that have been trained to military standards by PDF dissidents and deserters, giving the League a force capable of carrying out Semyaza's intricate plans to the letter. Highly motivated and ready to die for their cause, they are arguably the most dangerous force on Amaymon.

WS BS S T Ag Per Int Wp Fel

35 35 (3)5 (3)5 (3)0 (3)0 (3)0 (3)5 (3)0

Movement: 2/4/6/12 Wounds: 2 (Minion) Skills:

Speak (Low Gothic) (Int), Common Lore (Imperium) (Int) Talents:

Basic Weapon Training (SP), Melee Weapon Training (Primitive), Unshakeable Faith Weapons:

Autogun

Shortsword (Melee; 1D10+2 R; Pen 0; Primitive) Armour:

Leather Robes (Arms 1, Legs 1, Primitive) Flak Vest (Body 3)

Minister Klaus Otto

Klaus Otto is Lord Iblis' ruthlessly intelligent Minister of Internal Security, and is the Lord- Governor's public face.

WS BS S T Ag Per Int Wp Fel

30 33 (3)0 (3)0 (3)4 (3)9 (4)3 (4)0 (3)8

Movement: 3/6/9/18 Wounds: 10

Skills:

Awareness (Per), Speak (Low Gothic) (Int), Speak (High Gothic) (Int), Secret Tongue (Military) (Int), (Common Lore (Imperium) (Int), Common Lore (Administratum) +10 (Int), Forbidden Lore (Inquisition) (Int), Scholastic Lore (Bureaucracy) +20 (Int), Scholastic Lore (Judgement) (Int), Charm +10 (Fel) Scrutiny +10 (Per), Deceive +10 (Fel).

Talents:

Pistol Training (Las), Melee Weapon Training (Primitive), Heightened Senses (Sight), Dark Sight Weapons:

Civitas Laspistol (Pistol; 25m; S/2/- ; 1D10+1 E; Pen 0; Clip 25; Reload Full; Reliable) Staff (Melee; 1D10+3 I; Pen 0, Balanced, Primitive)

Equipment:

Micro-bead Vox, Bionic Eye Armour:

Captain Dawson

Commander of the Shrouded Dagger's stormtrooper company, Captain Dawson is the archetypical battle-scarred special forces veteran; gruff, taciturn and lethally competent in a fight, both in person and as a tactician. He will show the acolytes respect and expects the same from them – whilst he is content for them to be in command of the mission, he is a professional soldier and, not to put too fine a point on it, they aren't.

WS BS S T Ag Per Int Wp Fel

41 43 (3)7 (4)0 (3)9 (3)7 (3)9 (4)0 (3)3

Movement: 3/6/9/18 Wounds: 12

Skills:

Awareness +10 (Per), Speak (Low Gothic) (Int), Speak (High Gothic) (Int), Secret Tongue (Military) (Int), (Common Lore (Imperium) (Int), Common Lore (War) +20 (Int), Common Lore (Tactica Imperialis) +20 (Int), Forbidden Lore (Inquisition) (Int), Forbidden Lore (Heretics) (Int), Medicae (Int), Climb +10 (Ag), Dodge +10 (Ag), Command +10 (Fel), Demolition (Int).

Talents:

Pistol Training (Las), Melee Weapon Training (Power), Rapid Reload, Nerves of Steel, True Grit, Die Hard, Hip Shooting, Iron Discipline

Weapons:

Hotshot Hellpistol (Pistol; 35m; S/-/- ; 1D10+4 E; Pen 4; Clip 10; Reload 2Full) Power Sword (Melee; 1D10+5 E; Pen 6; Balanced, Power Field)

Frag Grenades (Thrown; 9m; S/-/- ; 2D10 X; Pen 0; Blast (4) ) Equipment:

Micro-bead Vox

Laser Dot Sight for Hotshot Hellpistol Armour:

Lord Iblis

The reclusive 'Lord' Iblis was once Brother-Sergeant Iblis, leader of the command squad of the Fourth company, Twenty-Second Chapter of the First Legion – a Space Marine of the Dark Angels who was left an outcast and a renegade from his own kind after the destruction of Caliban. He has survived some ten millenia of being hunted by the Unforgiven, and a more deadly mortal foe is hard to imagine. It is not known what he seeks on Amaymon, but whatever it is, he will stop at nothing to find it. He is concerned about the appearance of a chaos cult on the planet – it risks attracting attention from the Inquisition, or worse yet (though he cannot fully explain why to Otto without telling him more than he wants him to know) the Inner Circle of the Unforgiven.

WS BS S T Ag Per Int Wp Fel

67 64 12(7)3 10(5)0 (5)0 (5)4 (4)2 12(6)3 (3)8

Movement: 5/10/15/30 Wounds: 30

Skills:

Awareness +10 (Per), Common Lore (Imperium) (Int), Common Lore (Administratum) (Int), Forbidden Lore (The Fallen) +20 (Int), Forbidden Lore (Warp) (Int), Forbidden Lore (Heresy) (Int), Forbidden Lore (Inquisition) (Int), Scholastic Lore (Legends) (Int), Scholastic Lore (Archaic) (Int), Scholastic Lore (Judgement) (Int), Scholastic Lore (Tactica Imperialis) +20 (Int), Scholastic Lore (The Astartes) (Int), Speak (Low Gothic) (Int), Speak (High Gothic) (Int), Command +20 (Fel), Intimidate +20 (S), Survival (S), Deceive +20 (Fel), Scrutiny +10 (Per)

Talents:

Basic Weapon Training (Bolt), Fear (1), Melee Weapon Training (Power), Arms Master, Combat Master, Wall of Steel, Counter-attack, Disarm, Die Hard, True Grit, Lightning Attack, Mighty Shot, Fearless, Blade Master, Iron Jaw, Strong Minded, Hatred (The Deathwing)

Traits:

Unnatural Strength (x2), Unnatural Toughness (x2), Unnatural Willpower (x2), Peer (Administratum), Peer (Nobility)

Weapons:

The Angel's Blade – Relic Blade (1D10+19E; Pen 6; Power Field, Balanced, Fast, +10 to Hit) MkII Astartes Boltgun (Basic; 100m; S/2/- ; 2D10 X; Pen 5; Clip 24; Full; Accurate, Reliable) Armour:

Artificer-Crafted Crusade Armour (Head 11, Arms 12, Body 13, Legs 12. The armour provides a +20 bonus to strength after other increases – included above – and increases Iblis' size to hulking)

Semyaza

The mysterious Semyaza is actually the individual known variously as 'The Voice of the Emperor', Fallen 001, and Cypher, playing Iblis, the League and the Dark Angels for his own purposes. He will never be encountered directly, and hence has no statline.

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