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NORTHERN GUARD

◆ Assault Sections may add Infantry AGMs [LA:3] to each base of 2 Squads for +30TV.

◆ Add up to 1 additional Sniper Team (Stealth 2, [1] Base with a standard AGR & VB) for +30TV.

◆ Upgrade the Section and any attached Team's Infantry skill to level 4 for +15TV.

◆ Mount the Section and any Teams on ATV’s for +10TV.

◆ Assault Sections may add Infantry AGMs [LA:3] to each base of 1 Squad for +15TV.

◆ Add 1 Sniper Team (Stealth 2, [1] Base with a standard AGR & VB) for +30TV.

Any NG force may include a Commando Engineering Section per full 1,000 TV, which have no generic counterparts to replace, using their own Regimental Type Availability. The Section is comprised of two Squads, with each Squad having three bases.

A Section comes equipped with 3 Demolition Drones spread between the squads as desired before game start. If all three bases of a squad are removed before Drone deployment, unused Drones are considered lost. Drones may not be traded between Squads during a game.

Each base in both Squads comes equipped with the Heavy Weapon choice purchased from the listed options, a Light MG, and a Vibro-Blade. All of the Section's weapons lack a Stabilizer trait and may be fired at any speed, but not used together.

Squads gain ROF bonus equal to the number of bases still in play and may choose to fire their LMGs, heavy weapons, or use their blades. For LMG attacks, one base may use spray while the other bases of the squad may only add to DM. Any ROF attacks made with other weapons may only increase that weapon type's DM, and cannot be used to add AE radius or generate Spray.

Any NG force may opt to replace any Fire Support or Ranger squads with their equivalent counterpart listed below, using the faction specific Regimental Type Availability.

A single Highly Mobile Artillery (HMA) squad may not include more than 3 Kodiak models or variants.

Any Cat's Paws Sabertooth CGL model in an Airmobile regiment may add an Airborne loadout for +5TV each, but then a squad may not swap any Jaguars or Cheetahs for Lions.

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NORTHERN GUARD NORTHERN GUARD

◆ Swap any Den Mother (Stock) model for a Thunder Grizzly for +10TV or a Kodiak (Stock) for +45TV each.

◆ Swap any Strike Cheetah (Stock) for one of the following models or variants: Stalking Cheetah for +0TV, Lion (Stock) for +10TV, or Fire Jaguar for +30TV each.

◆ Swap up to 3 Bear (Stock) models for a Kodiak (Stock) for +50TV each.

◆ Swap up to 2 Bear (Stock) models for their Mauler variant for +0TV each.

◆ Give any allowed Stock model a Flash loadout for +5TV each.

◆ Give either up to 2 allowed Strike variants a Destroyer loadout for +10TV each, or swap up to 2 Kodiak (Stock) models for their Destroyer variant for +15TV each.

◆ Swap any Razorback (Stock) for one of the following models: Strike Cheetah for +0TV, Bear (Stock) for +0TV, or Grizzly (Stock) for +20TV each.

◆ Swap any Razorback (Stock) model for their Peacemaker variant for -10TV each.

◆ Swap any Stalking Jaguar (Stock) model for an Assault Jaguar variant for -5TV each.

◆ Swap up to 2 allowed Stock models for their Strike variant for +10TV each.

◆ Upgrade one model of the squad to a 2iC by giving it Ldr:1 for +10TV.

SABERTOOTH (STOCK) (CGL)

DEN MOTHER (STOCK) (CGL)

STALKING JAGUAR (STOCK)BEAR

STALKING JAGUAR

RAZORBACK (STOCK) RAZORBACK

(STOCK) (STOCK)BEAR

STRIKE

CHEETAH STRIKE CHEETAH

A NG force may opt to replace any Light Tank squad with the equivalent Snake Eaters CG listed below, using the faction specific Regimental Type Availability. Mobile Infantry Sections have no generic counterpart to replace, and use only the NG Regimental Type Availability.

Thunderhammer Bastion Striders are dedicated transports and may only carry their attached troopers. Any attached Foot Infantry section may purchase upgrades from their platoon options but may not add any specialist teams, purchase vehicles or mounts, nor be equipped with mortars. In any Infantry Regiment the attached section(s) may not add Gears beyond these listed CG options.

Any Snake Eaters squad must contain at least 3 tank models before another Light Tank or Snake Eater CG can be purchased, but a single squad can't include more than 3 tanks.

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NORTHERN GUARD

◆ Add up to 1 Thunderhammer Bastion and attached infantry for +220TV to a Mobile Section.

◆ Add up to 1 Master Klemm, which becomes the new CGL model, for +130TV.

◆ Add up to 1 Snake Eater Klemm for +115TV if the squad already has a matching variant.

◆ Swap any Lynx model for a Rabid loadout Ferret MK 1 for +10TV each.

◆ Swap any Mountain Hunter (Stock) model for a Leopard (Stock) for -10TV, or a Mountain Jaguar (Stock) for +10TV each.

◆ Add up to 1 Thunderhammer Bastion and attached infantry for +220TV to a Mobile Section.

◆ Swap any Thunderhammer Bastion model for a Saviour loadout variant for -70TV each.

◆ Add up to 1 Snake Eater Klemm for +115TV if the squad already has a matching variant.

◆ Add either up to 2 Lynx for +25TV each, or up to 2 Mountain Hunters (Stock) models for +50TV each.

◆ Upgrade any attached Line Infantry Section's heavy weapon from LMGs to Anti-Gear Rifles or Grenade Rifles for +10TV or to Rocket Launchers for +15TV each.

THUNDERHAMMER BASTION (CGL)

SNAME EATER KLEMM (CGL)

LINE INFANTRY SECTION WITH LIGHT MACHINE GUNS

CLAsSIFIED

The Northern counterpart to the Souther Republic, the Confederacy fields the largest standing armed force of any CNCS member League, which rivals the Guard's peacetime numbers. Much of this strength is based on well equipped, adequately trained, and competently led infantry in divisional formations backed by Gears and other mechanized fighting vehicles. As such, a NAF force must always include either at least 1 infantry combat group or an exclusive squadron in which the infantry option was taken. Otherwise the force always counts as being 1 PL higher when resolving which army wins any tied game.

For each full 500 TV of any NAF force, a single Foot, Beast, Mounted, or Armored Infantry combat group, including any attached teams or vehicles, may choose it's own Organizational Slot regardless of chosen Regiment Type.

However, if a combat group type is listed as unavailable in a particular regiment, it may not be taken with this rule.

In an Infantry regiment these sections or platoons may still add Lynx or Ferrets as if a normal infantry CG. NAF exclusive squadrons that include infantry must still adhere to Regimental Availability, but may likewise add Lynx or Ferret models if part of an Infantry Regiment force.

For each 1,000 TV of overall force, a NAF list may include a Knights of Massada combat group in any non-Airborne Regiment type. The Knights CG has no priority type and does not replace any generic counterpart. If a Veteran squadron in a PL 3 or 4 army, the Knights may benefit as if part of a “Best of the Best” combat group without counting against the one per force limit.

NAF forces of less than 500 TV must change all listed models accordingly in any non-Veteran CG. Any force of more than 500 TV must change at least two models in any non-Veteran CG.

◆ Swap any Jaguar (Stock) SECCOM model for a Sabertooth (Stock) for +10TV each.

◆ Swap any Mountain loadout Jaguar SECCOM model for a similar Lion SECCOM for +15TV each.

◆ Swap any Mountain Jaguar (Stock) model for a Mountain Lion (Stock) for +15TV each.

◆ Swap any Strike Jaguar variant for a Strike Lion for +15TV each.

◆ Swap up to 3 Jaguar (Stock) models for a Tiger (Stock) for -10TV each.

Shaian Mechanics and Keimuri Gear are both major NLC companies, and as such their Gears are more common in NAF combat units.

◆ Swap any Veteran Headhunter (Stock) CGL model for a Cheetah (Stock) for +15TV each.

◆ Swap any Veteran Jaguar (Stock) CGL model for a Cheetah SECCOM for +10TV each.

◆ Swap any Metal Cat (Stock) model for a Cheetah (Stock) for +5TV each.

◆ Swap any White Cat (Stock) model for a White Cat EWH variant for +10TV each.

◆ Swap up to 3 Jaguar (Stock) models for a Lion (Stock) for +20TV each.

◆ Swap up to 2 Standard Hunter models for a Standard Metal Cat for +10 TV each..

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