(Gourmandlings, Fat-Wrappers, Fuuru Mur)
Quote: <<Eat, my love, eat!>>
Background: The Shadow of the West is a feast
for the Worms of Gluttony. They are always found in affluent countries with cheap, well-processed food. The hunger of the starved is of little interest to them, and they find its Essence a poor substitute for the consumptive lust that they crave.
Description: These small spirits often appear as
tapeworms, attaching themselves to their victims, normally the morbidly obese. Their long, pink bodies sport rows of eyes running down either side. A huge maw with radiating hooked teeth can be extruded from either end of their tubular forms. They are often found in a state of Twilight attached to navels of their victims with their long bodies wrapped snugly around their hosts. Much like a tick, their bodies swell when draining their victims.
Storytelling Hints: The Fuuru Mur have learned
to wait in the Shadows of fast food restaurants and convenience stores for new victims. Though the most prized hosts are those who are attempting to resist the lure of gluttony, many Worms of Gluttony frequent the shadows of diet food stores or businesses that sell dieting services. Then, they use their drain ability to lower the Willpower of their victims and their Influ- ence to increase their host’s feelings of hunger and the pleasure they feel from eating.
Binging and purging is a common way to appease the worms.
Rank: 1
Attributes: Power 5, Finesse 2, Resistance 1 Willpower: Essence: 10 Initiative: 3 Defense: 5 Speed: 10 Size: 2 Corpus: 3 Influences: Gluttony • Spirit Bestiary
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Chapter Four-Denizens of Shadow
Numina: Gauntlet Breach, Drain, Innocuous Bans: The worms cannot abide the presence of
vinegar and will recoil from it.
Rafixul (The Red Angel, The Great Maw)
Quote: <<How can you let him treat you like that, my friend? I see your true potential, even if the others are blind.>>
Background: This ancient spirit has been associ-
ated with many cults throughout time, leading them from obscurity to infamy and then destruction. He has played the part of both angel and fiend. Several mil- lennia ago, Rafixul pledged his service (via Minion) to a greater spirit to gain a ban of Power, allowing him to display many more abilities than his peers.
Description: In his most potent form, Rafixul
appears as a lion-headed angel clothed in scarlet winding cloths. His wings are bat-like, but covered in luxuriant red-gold fur.
Storytelling Hints: Rafixul is most often attracted
to small religious cults or militant revolutionary groups. His specialty is schism — dividing the group. He usually allies himself with the most disaffected member a group, looking for members who are too weak to lead on their own and jealous of their leader’s position. Rafixul then uses his powers to make his chosen more powerful, eventually driving off or kill- ing any persons most likely to resist his control. Then he turns to fear to motivation. He will possess one of the “heretics” and use Transmogrify to cement his control of the group. From then on, his “chosen” takes the back seat as Rafixul’s commands become more disturbing and dangerous as his followers are made to provide sustenance for all of Rafixul’s appetites — and he is insatiable.
Sacrificing something prized by another, especially something of great sentimental value, is prone to please the Red Angel.
Rank: 3
Attributes: Power 6, Finesse 9, Resistance 5 Willpower: 11 Essence: 20 Initiative: 14 Defense: 9 Speed: 25 Size: 6 Corpus: 11 Influences: Envy •••
Numina: Ban of Power (Damnation’s Power,
Dement), Blast (Fire), Gauntlet Breach, Possession, Material Vision, Transmogrify Victim, Soul Snatch
Bans: Rafixul’s powers are all bound in his eyes;
blinding him, even temporarily, will break his hold on others. Any attack successfully directed at his eyes (–5 to target) causes him aggravated damage.
Artificial-Spirits
Artificial-spirits are the Shadow reflections of things created by the hands of mankind. The common antagonism between the world of humans and that of nature has bled over into the spirit world as well. Un- like our world though, nature-spirits are as aggressive in the Shadow, so artificial-spirits are not nearly as dominant there as on this side of the Gauntlet.
Blightlings
(Krystallgeist, Shatterlings, Iri Thim)
Quote: <<It’s not worth it, is it?>>
Background: Blightlings are spirits of urban blight.
They feed upon despair, apathy and the physical decay of a city. Fragments of lore call them corrupted or sickened artificial-spirits of glass or brick, or perhaps elementals that became caught up in the destruction of man’s artifice, and tainted by his emotions.
Description: These spirits, no matter their origin,
often resemble the cast-offs of humanity, bums or street people. It’s only when Blightlings draw nearer that one sees that their forms are as broken as ruins they seek to create: arms bent at impossible angles, twisted necks, broken fingers and mismatched limbs. Their warped bodies are made from a mélange of asphalt, glass, concrete and garbage.
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Storytelling Hints: Blightlings are often har-
bingers of much nastier spirits, but their efforts often lay the groundwork for spirits of oppression, violence and despair to enter a neighborhood. First, Blightlings simply enjoy trashing places, but they also actively target persons who might seek to reverse an area’s slide into blight. Blightlings are often found in the brood of more powerful urban-spirits.
Simple vandalism, the more permanent, the bet- ter, is enough to please a weak Blightling — though more powerful versions of this type might require much more impressive forms of destruction to draw their notice, much less their favor. Repeated acts of vandalism in a neighborhood teetering on the edge of the urban abyss is often enough to invite Blightlings into an area.
Rank: 1
Attributes: Power 2, Finesse 3, Resistance 2 Willpower: 4 Essence: 10 Initiative: 5 Defense: 3 Speed: 15 Size: 5 Corpus: 7 Influences: Vandalism •
Numina: Fetter, Telekinesis, Unfetter
Bans: Blighlings may only fetter themselves to
objects that can be vandalized and destroyed. One way of getting rid of a Blightling is to find the one window not broken in the old tenement, the Blightling’s fetter and destroy it. They do not have to make this fetter obvious or easily accessible.