BASES DE DATOS RELACIONALES
P. CNT.UNQ.
3. Las herramientas de análisis de datos permi ten a los usuarios examinar interactivamente y
5.3.2. Generadores de informes
The childhood games of David Belle and his peers that began in the suburbs of Paris during the 1980s have developed into an international movement with practitioners residing in countries throughout the world. This has been largely due to its filmic representation. In such appearances practitioners of parkour have demonstrated movements that push the limits of their physical and psychological ability in situations that convey heroic risk–taking. Parkour is therefore largely considered as a movement that is a continuation of extreme sports, because it is accepted that there is a high level of danger associated with the activities practitioners participate in.
Behaviour associated with parkour demonstrates an expression of reading space in a way that takes into consideration an acute understanding of the body’s physical and sensory capabilities. Although particular bodily movements such as running, rolling and climbing are considered as expressions of parkour, there are no restrictions on the type of mobility that practitioners choose to explore. Unlike conventional athletic pursuits traceurs project their identity through movement on to spaces that they have appropriated rather than engage with places that have been socially dedicated for the purpose of recreation. The culture of parkour is therefore intertwined with issues of subversion and conflict as the social and physical boundaries of architecture are tested. What is therefore pertinent about parkour is the desire articulated by practitioners to reject the rules or codes prescribed to a space in order to create territory for an individualised relationship and meaning.
The visual aesthetic presented through parkour activity can also be read as juxtaposition between subjective understandings of place, and empirical measurements of space. This contrast again highlights the dialectic found between the strategies of designing architectural space and the processes that constitute how it is inhabited and perceived by its users. Parkour’s relationship to sports, film, and other aspects of popular culture demonstrate that it has evolved to become a movement that is intertwined with the nature of contemporary capitalism like other movements that were once regarded as being sub-‐ cultural. Although criticism has been attracted to the commercialisation of parkour, such as Mason’s suggestion that; ‘parkour was instantly devoured by media piranhas because of its incredible visual appeal ... It was a real movement, but it was turned into a corporate circus almost instantly.’ (Mason 2008, p. 223) Due to the level of autonomy that exists within the culture, it is also important to consider that parkour practitioners have created their own
industry. This industry has flourished based upon a widespread desire to consume the urban environment in an approach based on individuality rather than based on its prescribed functionality. Consequently the influence of mass media representations of parkour should not simply be read as spectacles intended for a passive audience, but equally the inspiration for individuals that have chosen to become participants in the culture.
As much of the activity associated with parkour challenges the constraints of capitalism by way of questioning the purpose of architecture through performative acts, it demonstrates an alternative economy of creative interactions between the body and the world in which it inhabits. The involvement of traceurs in facilitating the visual representation of parkour and dissemination of its beliefs present a considerable degree of entrepreneurship, displaying their ability to promote their own athletic accomplishments and the virtues of parkour culture. Parkour videos therefore present a variety of enhanced multi–sensory narratives that amongst other things are used to develop the reputation of traceurs and their ability to engage with testing situations. They are also used to highlight the haptic qualities of architecture and demonstrate unconventional forms of experiencing it, and in doing so, present an alternative means to express the spirit of a place. Criticism towards the commercial usage of parkour however does raise questions of authenticity, due to concerns surrounding the extent to which the original philosophy of parkour is embedded within the growing community.
Rather than regarding parkour as a means of appropriating spaces it is important to consider its value as form in relation to the concept of dwelling, in order to build a lasting connection between individuals and the environment in which they inhabit. Although it is apparent that parkour speaks directly to the notion of displacement and the world in which individuals have access to, it also highlights the role of human mobility in place–making. As the Geographer Tim Cresswell points out how the notion of displacement helps us to understand the wider sense of belonging that an individual ascribes to places that extend beyond the boundaries of which they inhabit (Cresswell 2004) Therefore, displacement should not be considered as dialectically opposed to place–making but rather demonstrates the complex and often contradictory relationships that are embedded within anthropological place.
As this chapter highlights, parkour presents a new reading of architecture that has evolved around the philosophy of overcoming the challenges that are embodied within it. Traceurs interrogation of the tactile qualities of buildings therefore demonstrates an
understanding of architecture that is only apparent when being situated in a space. This reading of architecture and of place resonates with Heidegger’s concern for the nearness of a place. As Malpas states, ‘nearness is not a matter of coming into the vicinity of some single, unique place, but rather of coming to recognize the placed character of being as such’ (Malpas 2006, p .297). Heidegger’s concern of a loss of nearness is associated with a belief that although the modern world has overcome the problems of distance it undermines the experiences of true dwelling. I would therefore argue that traceurs develop sense of place based on nearness and an ability to engage with the particularities of a site. It is also evident from the interest that exists in the visual representations of parkour, as an alternative way of decoding the urban environment that it presents a way of questioning the codes that govern the use of urban space. For these reasons the next part of the study will closely examine groups of architecture students and traceurs to compare and contrast their reaction to the physical and social conditions of urban spaces. The aim of this will be to investigate the benefits of considering readings of environments that focus upon personal explorations. This will be achieved by using filmic tours of the city of Liverpool to document the specific ways in which individuals associate themselves with the characteristics of a place. By recording tours of the city, this study builds upon the use of filmmaking as an academic tool to capture a sense of place that can be analysed.