4. CASO DEL LIMÓN DE PICA
4.3 Resultados del Caso del Limón de Pica
4.3.1 Proceso de obtención
4.3.1.1 Motivos de Obtención
F1. Sewer Tunnel (CR 10)
A four-foot-wide stream of stinking effluent flows through a
A four-foot-wide stream of stinking effluent flows through a
deep channel in this
deep channel in this ten-footten-foot-wide tunnel, leaving a one-foot-wide tunnel, leaving a one-foot
ledge to one side and a five-foot-wide walkway on the
ledge to one side and a five-foot-wide walkway on the
other. Side tunnels—one a hand-carved tunnel and the other
CITY CITY IN THE IN THE LION’S EYE LION’S EYE Foreword Foreword Part 1: Part 1: The Road to The Road to Zimar Zimar Part 2: Part 2: Game of Masks Game of Masks Part 3: Part 3: Assault on Assault on Abadar’s Pillar Abadar’s Pillar NPC NPC Gallery Gallery Zimar Zimar Rakshasa Rakshasa Threats Threats Lion Blades Lion Blades Bestiary Bestiary resulting from a
resulting from a collapsed wall—relecollapsed wall—release more liquid from ase more liquid from twotwo
tunnels leading north, while moldering water drips from the
tunnels leading north, while moldering water drips from the
rough sandstone roof.
rough sandstone roof.
Most o the entrances that access the monastery Most o the entrances that access the monastery (including Waterhill Manor) lie east o this stretch o (including Waterhill Manor) lie east o this stretch o tunnels; the masonry tunnel leads to area
tunnels; the masonry tunnel leads to area F2F2, while the, while the actual entrance to the monastery lies beyond the collapsed actual entrance to the monastery lies beyond the collapsed wall urther west. The sewage is 3 eet deep, and wading wall urther west. The sewage is 3 eet deep, and wading through it immediately exposes a character to filth ever. through it immediately exposes a character to filth ever.
Trap:
Trap: A 40-oot stretch o hallway contains a A 40-oot stretch o hallway contains a sophisticated series o slashing metal blades concealed sophisticated series o slashing metal blades concealed in the north and south walls, powered by submerged in the north and south walls, powered by submerged waterwheels in the sewage. The trap springs once a waterwheels in the sewage. The trap springs once a creature steps on the trigger plate halway through creature steps on the trigger plate halway through the area indicated on the map, and the mechanism the area indicated on the map, and the mechanism continues attacking all creatures in the affected area continues attacking all creatures in the affected area or 1d4 rounds. The trigger plate covers only the 5-oot or 1d4 rounds. The trigger plate covers only the 5-oot walkway and is not triggered by people balancing on the walkway and is not triggered by people balancing on the smaller ledge or wading through the filthy water. smaller ledge or wading through the filthy water.
Activating the trap immediately alerts Squelsh in area Activating the trap immediately alerts Squelsh in area D2
D2 and the assassin entothropes in area and the assassin entothropes in area F4F4 to intruders. to intruders. TUNNEL
TUNNEL OF OF DEATH DEATH TRAP TRAP CR CR 1010
Type
Type mechanical; mechanical;PerceptionPerception DC 25; DC 25;Disable DeviceDisable Device DC 20 DC 20 EFFECTS
EFFECTS Trigger
Trigger location; location; DurationDuration 1d4 rounds; 1d4 rounds; ResetReset repair repair Effect
Effect Atk +20 melee (3d8+3); multiple targets (all targets inAtk +20 melee (3d8+3); multiple targets (all targets in a 10-ft.-by-40-ft. tunnel)
a 10-ft.-by-40-ft. tunnel)
F2. Cesspool (CR 10)
F2. Cesspool (CR 10)
A huge pool of burbling, semisolid sludge fills most of the
A huge pool of burbling, semisolid sludge fills most of the
collapsed basement, fed by water trickling in from broken
collapsed basement, fed by water trickling in from broken
pipes. A mildew-coated chest sits in
pipes. A mildew-coated chest sits in the northeast corner.the northeast corner.
Once the basement o a fine tailor shop, this chamber Once the basement o a fine tailor shop, this chamber has been buried and orgotten or centuries. It has served has been buried and orgotten or centuries. It has served as a cesspit ever since a sinkhole partially collapsed the as a cesspit ever since a sinkhole partially collapsed the floor and walls a hundred years ago. The sinkhole is 10 floor and walls a hundred years ago. The sinkhole is 10 eet deep, and the concentrated effluent is completely eet deep, and the concentrated effluent is completely opaque. Creatures entering the pool are immediately opaque. Creatures entering the pool are immediately exposed to filth ever and slimy doom, and take a –2 exposed to filth ever and slimy doom, and take a –2 penalty on Fortitude saving throws against these diseases penalty on Fortitude saving throws against these diseases until they bathe thoroughly.
until they bathe thoroughly.
A secret door in the east wall requires a successul A secret door in the east wall requires a successul DC 30 Perception check to discover.
DC 30 Perception check to discover. Creatures:
Creatures: A slime naga named Squelsh lives in A slime naga named Squelsh lives in the cesspool here, serving as a spy and occasional the cesspool here, serving as a spy and occasional drug dealer or the sin monks in exchange or their drug dealer or the sin monks in exchange or their protection. Squelsh maintains a ew contacts in the protection. Squelsh maintains a ew contacts in the city as well
city as well —mostly addicts —mostly addicts and and suppliers—busuppliers—but t she she isis ultimately a monster and
ultimately a monster and a flesh-eater. She happily playsa flesh-eater. She happily plays the part o
the part o turncoat i the PCs attempt to turncoat i the PCs attempt to parley with her,parley with her, eeding them misinormation and coaxing them closer eeding them misinormation and coaxing them closer and closer to the edge
and closer to the edge o her pool beore unleashing theo her pool beore unleashing the black puddin
black pudding she maintaig she maintains as a guardianns as a guardian..
Squelsh knows she has the advantage in her pool, and Squelsh knows she has the advantage in her pool, and she tries to remain out o reach while using her spit and she tries to remain out o reach while using her spit and
stinking cloud
stinking cloud spell to sow chaos, or her spell to sow chaos, or her hydraulic push hydraulic push spell to knock anyone nearby into her pool, where she spell to knock anyone nearby into her pool, where she can drag the victim into the depths to drown them and can drag the victim into the depths to drown them and eat them at her leisure.
eat them at her leisure. SQUELSH
SQUELSH CR CR 99
XP 6,400 XP 6,400
Female slime naga (
Female slime naga (Pathfinder RPG Bestiary 6Pathfinder RPG Bestiary 6 199) 199) hp
hp 115 115 BLACK
BLACK PUDDING PUDDING CR CR 77
XP 3,200 XP 3,200
hp
hp 105 ( 105 (Pathfinder RPG Bestiary Pathfinder RPG Bestiary 35) 35) Treasure:
Treasure: The treasure chest in the corner contains The treasure chest in the corner contains a dozen moldering bolts o once-fine silk. Squelsh hid a dozen moldering bolts o once-fine silk. Squelsh hid the chest’s original contents in her secret home at the the chest’s original contents in her secret home at the bottom o
bottom o her pool: her pool: a lacquered a lacquered box containing 371 box containing 371 pp;pp; 1,163 gp; and a
1,163 gp; and a magic golden needle etched with creaturesmagic golden needle etched with creatures o land, sea, and air. I a character spends 6 hours using o land, sea, and air. I a character spends 6 hours using the needle to embroider an existing nonmagical cloak or the needle to embroider an existing nonmagical cloak or cape and succeeds at a DC 25 Craf (clothing) skill check, cape and succeeds at a DC 25 Craf (clothing) skill check, the needle’s magic transorms the cloak into a
the needle’s magic transorms the cloak into a cloak ofcloak of resistance +4
resistance +4 or else grants the cloak the abilities o any or else grants the cloak the abilities o any two o the ollowing simultaneously:
two o the ollowing simultaneously: eagle cape eagle cape ,, cloak ofcloak of the manta ray
the manta ray, or, or cloak of the scuttling rat cloak of the scuttling rat . Once the needle. Once the needle has been used successully, it loses all magic.
has been used successully, it loses all magic.