[PDF] Top 20 Los movimientos sacádicos y su influencia en la lectura en Educación Primaria.
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A Multiplayer Learning Game based on Mixed Reality to Enhance Awareness on Archaeology
... as mixed, as a player having studied thoroughly the task description and knowing very well the city, could finish it without any connection to the system, and with no other device than a ... See full document
18
The relationship between emotional intelligence and academic achievement in elementary-school children
... of learning outcomes come as a result of simulations such as enhanced computer and metacognitive skills, improved strategic thinking, pattern recognition, and deep-level problem solving (Mitchell & ... See full document
118
An Augmented Reality Game to Support the Ski Learning Process
... a game in augmented reality for skiing classes on a revolving ski slope it can be concluded that the game that was developed over the course of this project adds value through its multiplayer ... See full document
171
Development of mixed reality game system linking multi agent simulation to evaluate behavior of evacuees
... Occurrence of natural disasters such as typhoons, earthquakes, heavy rains, and floods has been increasing globally. Many scale buildings with complex internal structures have been constructed. Given these situations, ... See full document
15
A game based training approach to enhance human hand motor learning and control abilities
... serious game designed to improve the performance in users’ control abilities applied to pressure ...to enhance the educational process of healthcare professionals’ palpation skills could lead to a more ... See full document
86
Multiplayer Sound-Oriented Game Design: An iOS brain and hearing training game
... Lumosity(http://www.lumosity.com/) is not a sound-oriented training game, but it is another great resource to get inspiration. Compared to Fit Brains, it has three types of challenges: Speed, Attention and Memory, ... See full document
106
The use of multiplayer game theory in the modeling of biological populations
... a game where every individual interacted with every other one exactly once, called a round-robin or all-play-all contest, and the result of this interaction decided the dominance relation between the two ... See full document
10
Perceived Impact of Virtual Scenario-Based Branching Simulations Among Radiology Program Students
... This mixed methods case study integrates an online instructional design method with virtual scenario-based simulations, spurred by the need to improve upon the quality of healthcare education to provide ... See full document
13
A survey of diminished reality: Techniques for visually concealing, eliminating, and seeing through real objects
... artificial markers that should be diminished in the user’s perspective too. Mori et al. calculated a camera pose by solving a perspective-n-point problem using 3D–2D cor- respondences of the features between the current ... See full document
21
Game-based learning or game-based teaching?
... when learning takes place while playing ...any learning to take place, yet Garris, Ahlers and Driskell (2002) argue that learning occurs only after reflection and debriefing, and the game ... See full document
10
Played and Designed Sociality in a Massive Multiplayer Online Game
... In reality, indifference is extremely hard to ...the game indifference is shattered only when conflict arises, that is, in those situations where players engage in what went wrong rather than abandoning the ... See full document
7
Why so serious? On the relation of serious games and learning
... make learning (more) enjoyable, no matter if media-based, mediated or within a classroom ...setting. Game-Based Learning is a subset of this including the use of any type of games ... See full document
12
E-Learning Framework Based on Blockchain Technology
... only to certain use-cases that it fits. Just imagine that we are developing special digital money, but instead of storing balances, we are going to store transactions that carry scores regarding achievements of students ... See full document
10
Playing by the Book: An Interactive Game Approach for Action Graph Extraction from Text
... interactive game. A learning agent completes the game by executing the procedure correctly in a text- based simulated lab ...of learning compared to static ... See full document
71
A Study on Student Self-efficacy and Technology Acceptance Model within an Online Task-based Learning Environment
... active learning, experiential learning, and cooperative/collaborative learning in an online immersive learning environment [21, ...situated learning, multi- modal communications, ... See full document
88
Extendable Board Game to Facilitate Learning in Supply Chain Management
... Game-based learning has been introduced as an interactive tool to facilitate learning and training processes in various fields, including supply chain management ...distribution game ... See full document
389
A Survey on the Image Denoising to enhance Medical Images
... domain techniques include BM3D, directionlet, Shearlet, and PID (Progressive Image Denoising) Dabov et al. 2007, Knaus et al. 2013). The process of convolution of the filter function with the imaging pixels make it ... See full document
11
Game of the Cursed Prince based on Android
... RPG Game app are (1) Creating a Cursed Prince RPG game using Unity3d and designed with a creative fictional story that has been ...RPG game has meaning and purpose for the players. (2) Create ... See full document
14
Is the boundary of fun redefined in a mixed-reality serious game?
... analysis based on the game to an analysis based on play (Triclot, ...is based on five criteria (Burghardt, 2011): 1) not fully functional in the form or context in which it is expressed; 2) ... See full document
30
Robot Devastation: Using DIY Low-Cost Platforms for Multiplayer Interaction in an Augmented Reality Game
... augmented reality. In the future the game will not need those QR codes, as a markerless AR game is aimed ...the game, and heath and ammunition of the player, are also displayed on the screen ... See full document
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